Street Fighter is back! Check out Ken and Ryu beating the crap out of each other in this teaser:
From Kotaku.com:
The official Assassin’s Creed web site gives us a brief taste of the second entry in the series and clues us in on when we can expect concrete details on Assassin’s Creed 2—next Thursday.
The teaser consists of little more than a short Flash animation, rendered in a hand drawn style noticeably similar to that of Leonardo da Vinci’s inventions—focusing on the concealed blade Altair used in the original—and his Vitruvian Man. The final drawing hints at some sort of winged contraption that may indicate we’ll be doing some flying (or at least some floating/humming of the Batman theme song) in the sequel.
The teaser also notes that we’ll see more in the upcoming issue of Game Informer, with the date April 16, 2009 presumably indicating when the games mag is allowed to lift the veil on Ubisoft’s sequel.
Given the Italian pedigree of the teaser, we’d think those rumored details of Assassin’s Creed 2 taking place in Venice are sounding more and more likely. We’re sure to know by next Thursday. Keep an eye peeled!
For the first time ever, Spike TV’s Video Game Awards is going to feature exclusive premiere footage from the industry’s most highly anticipated releases. The only way to see these exclusives is to tune into the show on Sunday, December 14th at 9pm.
First up? Fight Night Round 4.
“Fight Night goes to Round 4 with a main event that will absolutely blow your mind! Be sure to tune in Sunday, December 14th at 9pm on Spike to see this WORLD EXCLUSIVE premiere trailer with real game play!”
You can also check out more info at www.vga.spike.com
Teaser trailer…Booya:
Tank Universal will be available on August 21st on most digital online channels for $9.99 including Steam, D2D, Impulse, GamersGate and many more. For more information visit www.meridian4.com or any of the digital sites listed.
About Tank Universal
Tank Universal creates a huge virtual ‘Tron-like’ world where you take part in immense 3D tank battles involving scores of units both friendly and not so friendly in wide open levels!
Players can bombard the enemy from a distance or close the gap and dodge shells point blank - all in an immersive first person perspective.