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	<title>ArcadeMojo.com</title>
	<link>http://watchmojo.com/video_games/blog</link>
	<description>ArcadeMojo.com - Video Games, PC and Online Gaming, Comic Books, New Releases - Part of Mojo Supreme Network</description>
	<pubDate>Thu, 19 Nov 2009 15:52:57 +0000</pubDate>
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		<title>U.S. Spies Use Custom Videogames to Learn How to Think</title>
		<link>http://watchmojo.com/video_games/blog/index.php/2008/04/24/us-spies-use-custom-videogames-to-learn-how-to-think/</link>
		<comments>http://watchmojo.com/video_games/blog/index.php/2008/04/24/us-spies-use-custom-videogames-to-learn-how-to-think/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 14:16:32 +0000</pubDate>
		<dc:creator>ashley</dc:creator>
		
		<category><![CDATA[Rumors]]></category>

		<category><![CDATA[People Behind Games]]></category>

		<category><![CDATA[Cheat Sheets]]></category>

		<category><![CDATA[Gaming Culture]]></category>

		<category><![CDATA[Training]]></category>

		<category><![CDATA[Industry News]]></category>
<category>Cheat Sheets</category><category>Gaming Culture</category><category>Industry News</category><category>People Behind Games</category><category>Rumors</category><category>Training</category>
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		<description><![CDATA[ A terrorist watches over a hostage in the DIA&#8217;s Sudden Thrust game. No, you don&#8217;t get to shoot him.
Courtesy Visual Purple LLC
 In the wake of the intelligence bungles that propelled the United States into the Iraq war, it&#8217;s no secret that the nation&#8217;s spies have been working to improve the quality of their analysis. Now [...]]]></description>
			<content:encoded><![CDATA[<p><img width="315" src="http://watchmojo.com/blogs/images/policespy.jpg" height="237" /> A terrorist watches over a hostage in the DIA&#8217;s Sudden Thrust game. No, you don&#8217;t get to shoot him.<br />
<em>Courtesy Visual Purple LLC</em></p>
<p> In the wake of the intelligence bungles that propelled the United States into the Iraq war, it&#8217;s no secret that the nation&#8217;s spies have been working to improve the quality of their analysis. Now the top U.S. military intelligence agency has come up with a new tool for teaching recruits critical thinking skills: videogames.</p>
<p>The U.S. Defense Intelligence Agency has just taken delivery of three PC-based games, developed by simulation studio Visual Purple under a $2.6 million contract between the DIA and defense contractor Concurrent Technologies. The goal is to quickly train the next generation of spies to analyze complex issues like Islamic fundamentalism. <a href="http://www.wired.com/politics/security/news/2008/04/spy_games">more&#8230;</a></p>
<p>According to Michael Peck</p>
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