10 DLCs BETTER Than The Game

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10 DLCs Better Than The Game


Welcome to MojoPlays, and we’re building upon greatness to create perfection, these are 10 DLCs that were better than the original game. Being better than the main game isn’t an easy achievement for DLC’s, as most of the time DLC’s are made because the original was successful, but don’t expect, Undead Nightmare, The Ballad of Gay Tony, or Far Harbor on this list, because even though they some of the best DLC’s ever made, their original games were still 10/10.

Cold Cold Hearts

“Batman: Arkham Origins” (2013)

I can already feel people getting mad in the comments, as Arkham Origins is beloved. It can be argued however, that the Cold Cold Hearts DLC was EVEN better, so please don’t beat me up. It introduces an engaging storyline centered around Mr. Freeze, offering players a compelling narrative. The DLC expands the game world with a new area to explore, Wayne Manor, which adds variety and freshness to the gameplay experience. It also introduces new gadgets and abilities specific to Batman's encounter with Mr. Freeze, enhancing gameplay mechanics and offering new tactical challenges. Whether it surpasses the main game is subjective, but ultimately, it builds upon the greatness of the original, so let’s all just be happy we’re having fun and please don’t kill me.

Phantom Liberty

“CyberPunk 2077” (2020)

Cyberpunk 2077 was such an unbelievable cluster f*** upon release, it's not too hard for a DLC to be better than that, nonetheless, the Phantom Liberty DLC addressed numerous issues and added substantial content. Key fixes included enhanced AI behaviors, which made NPCs more responsive and realistic, and improvements to vehicle handling, making driving smoother. The update also overhauled the skill tree and progression system, providing more meaningful character development and customization. These enhancements collectively revitalized Cyberpunk 2077, making it far closer to the games original vision, and showing us what we should have got THREE YEARS EARLIER! COME ON GUYS!

Whistleblower

“Outlast” (2013)

The 2013 first-person survival horror game Outlast, developed by Red Barrel Games, is undeniably a terror-filled experience, I should have spent my 18th birthday doing cool guys stuff, and instead I beat this game in one sitting, happy birthday to me. I was aggressively excited when I saw a DLC available for download, and almost all fans saw the Whistleblower DLC as a significant improvement over the main game, particularly in terms of storytelling. By focusing on a different character, Whistleblower addressed many unresolved questions from the first game and introduced its own unique moments. It was scary, it was interesting, and it had some of the collective first game’s best moments.

Burning Shores

“Horizon Forbidden West” (2022)

The Burning Shores DLC for Horizon Forbidden West received praise for its enhancements over the main game, which was itself pretty damn solid, so big props Burning Shores. Set in a post-apocalyptic Los Angeles, the DLC introduced a visually stunning new region, filled with detailed environments that pushed the game’s graphical capabilities even further. Gameplay-wise, Burning Shores offered fresh challenges, more complex enemies, additional weapons and skills, and an enhanced combat experience. This was one of those entries that benefited from the feedback of the main game, allowing the devs to make meaningful improvements that made the DLC shine.

Shivering Isles

“The Elder Scrolls IV: Oblivion” (2006)

Shivering Isles took an already outstanding game map, and added some beautiful new areas that turned the 4th Elder Scrolls entry up to 11. In addition to its outstanding environments, Shivering Isles offers impressive new armor sets made from unique island ore, along with fun new weapons and spells. By using the environment to directly influence your gear, was a brilliant move that influenced the way other developers approached their own game DLCs. The expansion features a plethora of engaging and multi-layered quests, with none feeling out of place. And best of all, its fetch quests are good, let me repeat myself, ITS FETCH QUESTS ARE GOOD.

Blood Dragon

“Far Cry 3” (2012)

This is one that may separate the commenters, and cause me pain and agony from keyboard abuse, but here we go nonetheless. Blood Dragon takes the successful gameplay formula of Far Cry 3 and transports it into a cheesy 80s sci-fi action movie. On paper, this might not sound that interesting, in reality, it’s one of the greatest things gamers have ever experienced. The game embraces its nostalgic excess, featuring colorful and explosive weapons and enemies, with overly dramatic red lightning frequently illuminating the skies. Your character, Rex Power Colt, delivers ridiculous one-liners at every opportunity. The entire experience is an absolute blast, and feels like a spiritual successor to Duke-Nukem.

Point Lookout

“Fallout 3” (2008)

I don’t think there is a DLC on this list that I got down with MORE than Point Lookout, so let’s get down to business. This DLC for Fallout 3 is often considered superior to the main game for several reasons. It introduces a vast, eerie swamp environment, diverging from the Capital Wasteland’s urban decay, offering a fresh and haunting atmosphere. The narrative is compelling and darker, focusing on local urban myths, cults, and hidden secrets, which adds depth to the game’s lore. With a more significant choice system, replayability is enhanced even more than the already very replayable Fallout 3.

Minerva’s Den

“BioShock 2” (2010)

Bioshock 2 is one of the more unfortunate sequels in gaming history. Tasked with following a predecessor often cited in the "video games as art" debate, the devs were up s**ts Creek, without a paddle. While it didn't quite match the original, it was still a solid game, not a SUPER solid game, but good enough. However, Bioshock 2 stands out for having the series' best DLC. Minerva's Den is regarded as one of the greatest DLCs in gaming, and for good reason. Its storytelling, level design, and atmosphere are still fondly remembered, surpassing even the original and 2013's Bioshock Infinite in this regard. What a comeback.

Wrath of The Lich King

“World of Warcraft” (2004)

World of Warcraft’s numerous expansions have consistently revitalized gameplay for even the most seasoned players, introducing new level caps, raids, storylines, and quests. I for one started with the Burning Crusade, so I was able to witness one of the most substantial overhauls the game has ever seen, when Wrath of the Lich King elevated the game to new heights, showcasing the potential of subscription-based expansions. Its plot was expertly integrated into gameplay, questing was rewarding, and the continent of Northrend made leveling enjoyable. Most notably, it offered refreshingly different raids that could accommodate up to 25 players. WOTLK refined the World of Warcraft formula, inspiring more players than ever to subscribe.

Shadow of The Erdtree

“Elden Ring” (2022)

This was a tough one to categorise, because the main game is Game of The Year awards winning, and outstanding in every aspect of its gameplay, but its arguable that The Elden Ring DLC (Shadow of The Erdtree) surpasses the main game by building on its foundation with enhanced content and refined mechanics. It introduces new, richly detailed areas that expand the game’s already vast and immersive world, offering fresh environments to explore and conquer, it truly is main game +, which is hard to argue as better. The DLC also brings in more complex and challenging bosses, pushing players' skills to new limits and providing a sense of accomplishment upon victory. New weapons, spells, and abilities enrich the combat system, it just makes what was already an incredible game, an unbelievable monster of a game.

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