The 10 WORST Characters in Marvel vs Capcom

Marvel vs Capcom, worst characters, Servbot, Hsien-Ko, Ghost Rider, Dan, Orange Hulk, Amingo, Ryu, Nemesis T-Type, Arthur, Roll, fighting games, tier lists, weak fighters, joke characters, Capcom, Marvel, crossover games, competitive gaming, MvC2, UMvC3, MvC Infinite, Video Games, Multiplayer, First Person Shooter, Third Person Shooter, watchmojo, watch mojo, top 10, list, mojo,

10 Worst Characters in Marvel vs Capcom


Welcome to MojoPlays, and today, we’re taking a look at the 10 “Marvel vs. Capcom” fighters no one wants on their team!

Servbot

“Marvel vs. Capcom 2: New Age of Heroes” (2000)

It is important to note that Servbot is a joke character. We know his presence isn’t meant for winning tournaments or wiping the floor with your friends. Still, that doesn’t make him a suitable choice in MvC2. Whereas most of the roster can deal decent damage with an average combo, you can land several hits with Servbot only to dish out very little damage. The only notable benefit he brings is that his Hyper Combos can deal slightly more damage if your opponent is blocking. Even then, it isn’t a big difference versus if they weren’t blocking.

Hsien-Ko

“Ultimate Marvel vs. Capcom 3” (2011)

Even the weakest fighters of UMvC3 have some redeeming qualities in their own awkward ways. Hsien-Ko, on the other hand, is so awful that its hard figuring out why anyone would have her on their team. Don’t get us wrong - we love this “Darkstalkers” heroine as much as we love Morrigan and Felicia. Unfortunately, Hsien-Ko is so unreasonably slow that it makes the heavy-hitters look like MvC2 Magneto. On top of that, her Hyper Combos are easy to avoid and don’t inflict much damage. We were happy to see another “Darkstalkers” rep on the roster, but if this is the fate Hsien-Ko is forced to live, we’d rather she be left out.

Ghost Rider

“Marvel vs. Capcom Infinite” (2017)

Ghost Rider may have been one of UMvC3’s lower-tier characters, but somehow, “Infinite” made him even worse! Whereas Ghost Rider could employ some nonsense in stringing combos and taking up the whole screen, “Infinite” took whatever little fun he had going on and nerfed him into oblivion. He moves slower, has lesser moves in his kit, and has a worse version of his Level 3 Hyper Combo that takes all of the cool factor away from him. This is supposed to be one of the baddest dudes on the Marvel roster! Why make Ghost Rider such a lame character?? Ugh, we need a jelly bean martini after having to relive this nightmare…

Dan

“Marvel vs. Capcom 2: New Age of Heroes” (2000)

It really shouldn’t be surprising to see Dan make it on this list. This show-off has often been regarded as one of “Street Fighter’s” worst characters across every installment. We get it, though - he’s a joke character just like Servbot. Even so, there is no reason to have Dan on your team unless you’re intentionally trying to make MvC2 harder. You want awful mobility? You want to take way more damage than any other character on the roster? You want access to a poor excuse of a Hadouken? Then, by all means, choose Dan. We just hope you’re playing for giggles and not for money.

Orange Hulk

“Marvel vs. Capcom: Clash of Super Heroes” (1998)

A more powerful version of the Hulk? Ideally, we would jump on that opportunity without hesitation, especially knowing how strong Hyper Venom and Gold War Machine are in “Clash of Super Heroes”. But Orange Hulk? Well, Orange Hulk is actually a more horrendous version of the regular Hulk. While he does hit harder and faster like Hyper Venom, he takes way more damage and has a worse recovery time when using moves that are essential in using Normal Hulk effectively. And just when you think playing this living, fragile bottle of Fanta couldn’t be more miserable, you quickly learn that he has no armor whatsoever. You are basically playing a dismantled iteration of the big green machine.

Amingo

“Marvel vs. Capcom 2: New Age of Heroes” (2000)

We have nothing against Amingo, nothing at all! If anything, we love him just as much as we adore Ruby Heart! Problem is that for a heavy-hitting healer, Amingo feels completely useless. Yes, he can put some pressure on foes when they’re stuck in a corner. Even so, his moves are so awkward that they make it hard for Amingo to string attacks together. His size already makes every situation worse for him, and his awful mobility leaves him little room to try and escape combos. Look, the Cactus Kids can be a funny way to be annoying and bring some goofiness to the fight, but if you’re playing to win, Amingo isn’t going to be of much help.

Ryu

Various

One would hope the main man of “Street Fighter” would at least be among the above-average or average fighters across the franchise. On the contrary, he is among the weakest. He is nowhere near as weak as Dan, thankfully. However, his lack of range makes him a way tougher character to play. Your only means of defense is to either get up in your rival’s business or just spam Hadoukens like one would in a regular “Street Fighter” game. Sure, Ryu also comes with Shin-shoryuken and Hurricane Kick, but every Hyper Combo he has is easy to read and easy to avoid. You’re better off picking Chun Li or even Cammy, and they aren’t much higher on the tier lists either.

Nemesis T-Type

“Marvel vs. Capcom: Infinite” (2017)

Look, it is very possible to play a strong game with Nemesis. He’s got enough moves in his kit to provide good zoning, good anti-air, and still inflict a good amount of damage. But if you’re someone who wants to deny your opponent from playing the game and end them quickly, Nemesis isn’t your answer. His BASE damage is solid, but scaling damage in combos is a joke. And of course, his size is an issue as he becomes a big target for his opponent, meaning one careless mistake can leave you open for a touch-of-death combo. Nemesis is very much a “play at your own risk” character, and it’s a risk most would rather not take.

Arthur

“Ultimate Marvel vs. Capcom 3” (2011)

Playing as Arthur just tells your opponent you’re asking for trouble and won’t put up much of a fight. For as much as we can appreciate “Ghosts ‘n Goblins”, we cannot bring ourselves to play as Arthur, even for laughs. His short stature works against him in the worst ways possible from the lack of proper range to his slow movement. As for his Gold Armor install, using this is more likely to work against you as it leaves Arthur open to get combo’d. And since he’ll be left in his boxers, he’ll take substantially more damage than he would with his regular armor on. In all honesty, Arthur is interesting from a design standpoint, but in play and execution, you just don’t go online with this guy. At all.

Roll

“Marvel vs. Capcom: Clash of Super Heroes” (1998) & “Marvel vs. Capcom 2: New Age of Heroes” (2000)

When a character is widely labeled to be in their own tier, you know something is wrong. Roll is such an abysmal fighter that she is always put into her own tier just to show how low on the totem pole she is. Imagine playing as Mega Man except all of your most useful moves are thrown out and your Hyper Combos have been nerfed to hell. That is what it is like playing as Roll. She is nothing more than a worse version of the Blue Bomber. It doesn’t help that trying to trigger her Hyper Combos leaves her open for so long that your opponent can punch her out of it. We’d be speechless if anyone actually manages to win a tournament with a Roll on their team, even more if someone wins with a team of 3 Rolls.

Think you can play as any of these characters well enough to win a tournament? What’s a character you struggle playing with the most? Let us know down in the comments below, and be sure to subscribe to MojoPlays for more great videos everyday!

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