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The 10 BEST Finishing Moves in Street Fighter 6

The 10 BEST Finishing Moves in Street Fighter 6
VOICE OVER: Ty Richardson WRITTEN BY: Ty Richardson
“Street Fighter 6” is finally here, and it's brought a load of attitude and flair with its Critical Art moves. For this video we're taking a look at our list of the 10 Best Finishing Moves in “Street Fighter 6”! Our list includes Delta Red Assault, Raging Typhoon, Bushin Ninjastar Cypher, Kaisen Dankai Raku, Soten Ranka and more!
Script written by Ty Richardson

10 Best Finishing Moves in Street Fighter 6


Welcome to MojoPlays, and today, we’re taking a look at our list of the 10 Best Finishing Moves in “Street Fighter 6”!

“Street Fighter 6” is finally here, and it’s brought a load of attitude and flair with its Critical Art moves. Out of the base roster, these are our favorites! Who do you think has the better Critical Art? Let us know down in the comments!

Delta Red Assault

Capcom reinvented and redesigned Cammy in the best ways possible, and we aren’t just talking about those sexy abs. In addition to having an incredibly fun moveset, they also gave Cammy one of the coolest Critical Arts in the game. While that final kick is satisfying to see, the move gets even better when you’re sitting below a quarter of your health. And if you land the KO with it? Absolute perfection.

Interdiction

JP is one of the new fighters, and there is plenty of reason to fear him. This muscled codger can strike you from whatever distance he feels comfortable with. As for his Critical Art, well, it only cements how terrifying we see him.When done normally, JP infects you with his Psycho power and basically plants his own Chestburster in you. But, when done at critical health, the Art becomes more vicious. Prepare to become a violent, shadowy star in the sky.

Raging Typhoon

Lily is absolutely the biggest child of the roster, and she can be a tad tricky to fight against. On top of her incredible mobility, she has a good amount of reach to utilize thanks to those war clubs. So, beware if she gets her Drive to Level 3 because her Critical Art can be devastating. Under normal conditions, it’s a solid super slam that you’d probably see in any other game. Under low health, though, it can be the most trollish way to end a fight. Just think - you fell because she screwed up and fell on you.

Bushin Ninjastar Cypher

Kimberly is perhaps one of the most fun characters you can play as. A ninja who gets more aggressive through the power of her music? Her schtick gets even better when you see her Critical Art, though. What other ninja sprays you with paint and slams you down for some sick graffiti art? Use it to end the fight, and you’ll get a pretty cool K.O. screen!

Getsuga Saiho

One of the most interesting parts of Jamie’s Critical Art is how it goes into this “movie mode” with black bars implemented on the top and bottom of the screen. But what really brings it all home is when you land the hit as the finishing blow while at low health. Jamie will finish it with an ending fitting for a classic martial arts movie. Honestly, we wouldn’t blame anyone for saying it’s the best Critical Art in the game.

The Final Bout

E. Honda brings the world of sumo to “Street Fighter 6”, and he does it in the most brutal way possible. This dude damages you by forcefully dragging your feet around so hard that it ignites a fiery ring around you. Under normal use, he just slams you to the ground, but the low health version has the best finale for the move. We’ll put it like this - what would you do if you turned around and saw a giant man barreling towards you like a freakin’ missile?

Weekend Pleasure

Dee Jay knows how to bring the party to a fight. (It’s all in the smile, dude!) But his Critical Art is incredibly funny in how it displays his personality and borderline overconfident attitude. The normal version is, admittedly, nothing to write home about (except for the final pose at the end). Get to a quarter of your health remaining, and Dee Jay will pull a party trick of punches that no one can forget.

Kaisen Dankai Raku

Noooo, we’re not putting Juri in because she’s hot and sadistic and psychotic and crazy. Noooooo…no. In all seriousness, Juri’s Critical Art is fitting for her character and can end fights in a somewhat ridiculous way. The way she kicks you around is vicious, and when done at low health, she adds insult to injury by just tossing you back with her foot. And yes, that final toss can potentially end you.

Pas de Deux

Manon is a bit confusing in how she’s doing damage to you, but you know what? We are here for the goofiness on display. The normal version sees her using you as her dance partner and plaything before she just flips you on your back. Silly, yes, but as with the other Critical Arts, the low health version is better. Why? Well, just sit back and enjoy the performance.

Soten Ranka

The leading lady of “Street Fighter”, our dearest, our beloved Chun-Li, has a truly fantastic Critical Art, and it may be the best super move of any kind she has ever had. Soten Ranka delivers a flurry of blows fitting of classic “Street Fighter” while also incorporating a bit of humor towards the end. What more could you want from a special move for Chun-Li?
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