The 10 Best Assassination Missions in Assassin's Creed Games
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VOICE OVER: Aaron Brown
WRITTEN BY: Caitlin Johnson
Welcome to MojoPlays! Today, we're looking at the best assassination missions in “Assassin's Creed” games - requiescat in pace! For this list, we're only looking at purely stealth-based assassination sequences; boss fights don't count, and the more elaborate the sequence, the better. Our list includes La Touche “Assassin's Creed Unity” (2014), Jubair al-Hakim “Assassin's Creed” (2007), John Pitcairn “Assassin's Creed III” (2012), Lucy Thorne “Assassin's Creed Syndicate” (2015), Julien du Casse “Assassin's Creed IV: Black Flag” (2013) and more!
Script written by Caitlin Johnson
Welcome to MojoPlays! Today, we’re looking at the best assassination missions in “Assassin’s Creed” games; requiescat in pace.
For this list, we’re only looking at purely stealth-based assassination sequences; boss fights don’t count, and the more elaborate the sequence, the better.
Unlike many assassination targets in “AC”, La Touche isn’t a guy you only encounter once when you’re set to kill him. You meet him much earlier on and spend the next few hours waiting for Arno to finally get the chance to take him down since he’s such an unpleasant character. You find La Touche overseeing executions for the Templars in Versailles. Arno’s able to break into the large cell holding the prisoners prior to execution and nobly volunteers to be the first one to step up to the guillotine. By the time La Touche realizes Paris’s top Assassin is heading right for him, it’s already too late.
Close to the end of the game, Altaïr realizes he can’t rely on his Animus waypoints alone to point him straight towards his targets. That’s because Jubair enlists the help of half a dozen lookalikes because he’s so paranoid about being Altaïr’s next victim; this mission is so late in the game that the Templars are on high alert. Jubair is clearly losing it, preoccupied with burning books he considers to contain dangerous knowledge – and then he burns one of his own men alive for arguing with him. You need to pursue Jubair and his doppelgangers through the streets of Damascus, checking them off all one by one to see which finally turns gold.
The Battle of Bunker Hill was one of the most important conflicts in the entirety of the American Revolution, with the Patriots coming to blows with the British in the heart of Massachusetts. In real life, Pitcairn died when he was caught in heavy artillery, but in the game it’s down to Connor to break through enemy lines and take down Pitcairn, sneaking through the advancing British forces as the colonists lay down suppressive fire. Then it’s an elaborate, tree platforming sequence until you finally make it to where Pitcairn is holed up. Connor jumps from a tree to perform an air assassination while Pitcairn is on horseback, stealing the horse for himself and making a break for it.
For much of “Syndicate”, Lucy Thorne is positioned as Evie Frye’s nemesis. While Jacob is causing chaos throughout London, Evie is hunting Pieces of Eden – and Thorne is always there to head her off. Though they already came to blows earlier in the game, when it’s finally time to dispatch Thorne, Evie needs to visit the Tower of London, London’s historic palace and prison in the heart of the city. She enlists the help of some royal guards to do this while avoiding killing any of the ones who aren’t on board. The unique kill comes when Evie feigns capture and is able to take out Thorne when she least expects it.
This mission is masterfully designed, with the story finally taking Ezio to Rome’s Colosseum – which we always knew it would. A play about the death of Christ is being performed, and it’s Ezio’s job to take out the guards, infiltrate the performance, kill his target Micheletto, and rescue Pietro – who’s playing Jesus. All of this must be accomplished in only five minutes, with an elaborate platforming sequence and multiple targets to hunt. Technically, Micheletto isn’t finished off for good in this mission; Ezio has to leave because Pietro has actually been poisoned. Micheletto ultimately meets his end off-screen at the hands of Cesare. Posing as a Roman soldier to join a Biblical play is a story for the ages.
As one of the Caribbean’s most notorious pirates, Edward Kenway has a degree of responsibility to his fellow ne’er-do-wells, which is why he sets his sights on the Templar naval fleet’s crowning jewel: El Arca del Maestro. The only problem is that the ship is helmed by the arms dealer Julien du Casse, who must be taken out so that Kenway can claim the ship for the pirates. It’s a long sequence, sneaking through the jungle, over white beaches, avoiding guards, leaping from cliff to cliff, until finally reaching the enormous galleon itself. Kenway climbs the rigging and leaps to du Casse from above, in a glorious air assassination.
Known to many as the Merchant King of Damascus, Nuqoud summons the people to his lavish palace for what seems to be a party. Things take a sickening turn, however, when Nuqoud reveals that the wine pouring from an opulent fountain is poisoned. It’s an extremely sinister encounter as Nuqoud turns on his own subjects – the same ones he’s been stealing from – and blames them for the continuation of the wars in the Holy Land. It’s very satisfying to give Nuqoud his just desserts, taking down his guards one by one and then finally the man himself; he won’t mistreat the people of Damascus any longer.
The assassination of Sivert was “Unity’s” flagship stealth mission, featuring prominently in promotional materials. Sivert is holed up in Notre Dame Cathedral with the baying, revolutionary crowds outside; it’s a very tricky building to infiltrate and even harder to navigate once you’re inside. But it’s all worth it in the end for one of the franchise’s most iconic unique kills. Arno takes up a position inside Notre Dame’s confessional and waits for Sivert to arrive and confess to his sins – prompting Arno to stab him through the booth’s wall with the hidden blade. We wonder if the Catholic church will forgive Arno for committing murder in this holy space.
He’s the main antagonist for much of “Assassin’s Creed II”, being the corrupt nobleman directly responsible for framing and executing Ezio’s brothers and father at the beginning of the game. Ezio spends the better part of a decade picking off the Pazzis one by one, until encountering Francesco as he makes a violent attempt on rival nobleman Lorenzo de’ Medici. Lorenzo bids Ezio kill Francesco, and he’s happy to oblige, infiltrating his compound and finally getting his revenge. He then hangs Francesco’s body from the roof as a warning, mirroring the Auditore executions at the start of the game.
“Syndicate’s” greatest unique kill comes early on, with Jacob Frye tasked with sneaking into Lambeth Asylum to eliminate the mad doctor John Elliotson. Elliotson is vital to the Templars’ control of London as he’s responsible for the intoxicating “soothing syrup” used to placate the population. In the asylum, Jacob needs to jump through a lot of hoops to get down to the morgue, where he can take the place of a dead body on a medical gurney. He’s then wheeled out towards Elliotson while the latter prepares to demonstrate trepanning – the archaic practice of drilling a hole in someone’s skull to release “bad energy”. But in the end, it’s Elliotson who gets a hole in the head, from Jacob’s hidden blade.
10 Best Assassination Missions in Assassin’s Creed Games
Welcome to MojoPlays! Today, we’re looking at the best assassination missions in “Assassin’s Creed” games; requiescat in pace.
For this list, we’re only looking at purely stealth-based assassination sequences; boss fights don’t count, and the more elaborate the sequence, the better.
La Touche
“Assassin’s Creed Unity” (2014)
Unlike many assassination targets in “AC”, La Touche isn’t a guy you only encounter once when you’re set to kill him. You meet him much earlier on and spend the next few hours waiting for Arno to finally get the chance to take him down since he’s such an unpleasant character. You find La Touche overseeing executions for the Templars in Versailles. Arno’s able to break into the large cell holding the prisoners prior to execution and nobly volunteers to be the first one to step up to the guillotine. By the time La Touche realizes Paris’s top Assassin is heading right for him, it’s already too late.
Jubair al-Hakim
“Assassin’s Creed” (2007)
Close to the end of the game, Altaïr realizes he can’t rely on his Animus waypoints alone to point him straight towards his targets. That’s because Jubair enlists the help of half a dozen lookalikes because he’s so paranoid about being Altaïr’s next victim; this mission is so late in the game that the Templars are on high alert. Jubair is clearly losing it, preoccupied with burning books he considers to contain dangerous knowledge – and then he burns one of his own men alive for arguing with him. You need to pursue Jubair and his doppelgangers through the streets of Damascus, checking them off all one by one to see which finally turns gold.
John Pitcairn
“Assassin’s Creed III” (2012)
The Battle of Bunker Hill was one of the most important conflicts in the entirety of the American Revolution, with the Patriots coming to blows with the British in the heart of Massachusetts. In real life, Pitcairn died when he was caught in heavy artillery, but in the game it’s down to Connor to break through enemy lines and take down Pitcairn, sneaking through the advancing British forces as the colonists lay down suppressive fire. Then it’s an elaborate, tree platforming sequence until you finally make it to where Pitcairn is holed up. Connor jumps from a tree to perform an air assassination while Pitcairn is on horseback, stealing the horse for himself and making a break for it.
Lucy Thorne
“Assassin’s Creed Syndicate” (2015)
For much of “Syndicate”, Lucy Thorne is positioned as Evie Frye’s nemesis. While Jacob is causing chaos throughout London, Evie is hunting Pieces of Eden – and Thorne is always there to head her off. Though they already came to blows earlier in the game, when it’s finally time to dispatch Thorne, Evie needs to visit the Tower of London, London’s historic palace and prison in the heart of the city. She enlists the help of some royal guards to do this while avoiding killing any of the ones who aren’t on board. The unique kill comes when Evie feigns capture and is able to take out Thorne when she least expects it.
Micheletto
“Assassin’s Creed Brotherhood” (2010)
This mission is masterfully designed, with the story finally taking Ezio to Rome’s Colosseum – which we always knew it would. A play about the death of Christ is being performed, and it’s Ezio’s job to take out the guards, infiltrate the performance, kill his target Micheletto, and rescue Pietro – who’s playing Jesus. All of this must be accomplished in only five minutes, with an elaborate platforming sequence and multiple targets to hunt. Technically, Micheletto isn’t finished off for good in this mission; Ezio has to leave because Pietro has actually been poisoned. Micheletto ultimately meets his end off-screen at the hands of Cesare. Posing as a Roman soldier to join a Biblical play is a story for the ages.
Julien du Casse
“Assassin’s Creed IV: Black Flag” (2013)
As one of the Caribbean’s most notorious pirates, Edward Kenway has a degree of responsibility to his fellow ne’er-do-wells, which is why he sets his sights on the Templar naval fleet’s crowning jewel: El Arca del Maestro. The only problem is that the ship is helmed by the arms dealer Julien du Casse, who must be taken out so that Kenway can claim the ship for the pirates. It’s a long sequence, sneaking through the jungle, over white beaches, avoiding guards, leaping from cliff to cliff, until finally reaching the enormous galleon itself. Kenway climbs the rigging and leaps to du Casse from above, in a glorious air assassination.
Abu’l Nuqoud
“Assassin’s Creed” (2007)
Known to many as the Merchant King of Damascus, Nuqoud summons the people to his lavish palace for what seems to be a party. Things take a sickening turn, however, when Nuqoud reveals that the wine pouring from an opulent fountain is poisoned. It’s an extremely sinister encounter as Nuqoud turns on his own subjects – the same ones he’s been stealing from – and blames them for the continuation of the wars in the Holy Land. It’s very satisfying to give Nuqoud his just desserts, taking down his guards one by one and then finally the man himself; he won’t mistreat the people of Damascus any longer.
Charles Gabriel Sivert
“Assassin’s Creed Unity” (2014)
The assassination of Sivert was “Unity’s” flagship stealth mission, featuring prominently in promotional materials. Sivert is holed up in Notre Dame Cathedral with the baying, revolutionary crowds outside; it’s a very tricky building to infiltrate and even harder to navigate once you’re inside. But it’s all worth it in the end for one of the franchise’s most iconic unique kills. Arno takes up a position inside Notre Dame’s confessional and waits for Sivert to arrive and confess to his sins – prompting Arno to stab him through the booth’s wall with the hidden blade. We wonder if the Catholic church will forgive Arno for committing murder in this holy space.
Francesco de’ Pazzi
“Assassin’s Creed II” (2009)
He’s the main antagonist for much of “Assassin’s Creed II”, being the corrupt nobleman directly responsible for framing and executing Ezio’s brothers and father at the beginning of the game. Ezio spends the better part of a decade picking off the Pazzis one by one, until encountering Francesco as he makes a violent attempt on rival nobleman Lorenzo de’ Medici. Lorenzo bids Ezio kill Francesco, and he’s happy to oblige, infiltrating his compound and finally getting his revenge. He then hangs Francesco’s body from the roof as a warning, mirroring the Auditore executions at the start of the game.
John Elliotson
“Assassin’s Creed Syndicate” (2015)
“Syndicate’s” greatest unique kill comes early on, with Jacob Frye tasked with sneaking into Lambeth Asylum to eliminate the mad doctor John Elliotson. Elliotson is vital to the Templars’ control of London as he’s responsible for the intoxicating “soothing syrup” used to placate the population. In the asylum, Jacob needs to jump through a lot of hoops to get down to the morgue, where he can take the place of a dead body on a medical gurney. He’s then wheeled out towards Elliotson while the latter prepares to demonstrate trepanning – the archaic practice of drilling a hole in someone’s skull to release “bad energy”. But in the end, it’s Elliotson who gets a hole in the head, from Jacob’s hidden blade.
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