Time to Smash Those Controllers
No matter how much you adore a particular video game, there are bound to be moments that rub you the wrong way. Whether it’s a lull in the story, a particular level, or a technical aspect that just doesn’t gel, no title is perfect. These five just so happened to feature moments so aggregating that they’ve gone down in infamy for driving players over the edge.
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#5: Blighttown
âDark Soulsâ (2011)
Fans of the Soul series will always preach that the infamous, gruelling difficulty is worth it for the sense of accomplishment and high-level rewards â but all that goes out of the window when it comes to Blighttown. Rickety ladders, tall walkways, narrow passages and a poisoned swamp waiting at the bottom, Blighttown could well be the most frustrating area FromSoftware have ever created. Complex and confusing, youâll be begging to just move on to somewhere â anywhere â else. Entering Blighttown also makes losing your souls even worse, since you may have to venture back into its toxic underbelly to reclaim them.
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#4: Triforce Quest
âThe Legend of Zelda: The Wind Wakerâ (2002)
Nobody ever wants to do a fetch quest, everybody HATES fetch quests, yet this segment takes that boring, padded element and rockets it up to “hey listen!” levels of awful. While itâs there to make up for cut dungeons, itâs still a mandatory exploration of the seas, wherein you have to find seven Triforce charts, essentially collecting and following maps upon maps upon maps. Not everyone is averse to exploring âThe Wind Wakerâsâ cel-shaded seas, but many more would rather get back to the game and continue the story. Luckily, it was improved for the remastered version on the Wii U, where the whole thing became much more streamlined.
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#3: Wrong Side of the Tracks
âGrand Theft Auto: San Andreasâ (2004)
How hard can following a train really be? Very, it turns out, especially when youâre subjected to one of âGTAâsâ infamous difficulty spikes at the same time. After CJ and Big Smoke are ambushed by the rival Vagos gang, they try to escape on a train, while CJ and Smoke give chase on a nearby dirt bike. Think it will be a cakewalk? Well get ready to maintain top-speed and manoeuvre like crazy while being shot at. As you might have guessed, itâs all-too-easy for the train to escape into Las Venturas before Smoke can kill all the gang members. This is the part where I fittingly break into a Samuel L. Jackson rant.
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#2: Parking Garage
âDriverâ (1999)
The sun-soaked streets of Florida are one of the best things about the first âDriver,â but unfortunately, theyâre a beauty few people will have actually seen. This is because it has a notoriously difficult tutorial stage set in a drab, grey parking garage, in which youâll have to complete a long series of tricky manoeuvres, which are actually harder than anything in the game itself! A bad tutorial stage can ruin a great game by cutting off progressing, and itâs not like the PlayStation 1 had the best controls to begin with! Haber…rage…growing!
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#1: Rings
âSuperman 64â (1999)
Already the worst superhero game ever made, thereâs also a strong case that âSuperman 64â is also the worst game period. The endless flying through rings certainly doesnât help, and since ring obstacle courses make up the brunt of the gameplay, itâs hard to imagine anybody having the patience to get to the end. Players must guide Superman through said rings within the time limit, without missing any, and then complete an additional objective right after. Failing in any way means a complete restart, and the broken controls only make the ordeal worse. Ultimately, players will be given a choice: save Metropolis or destroy the game cartridge for the sake of your own sanity.
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Be sure to check out the video below to see our picks for the Top 10 Angriest Video Game Youtubers.