When reaching the end of any good video game, we want to feel like we’ve accomplished something. That tangalbe moment all gamers have experienced, putting the controller down and taking time to reflect on the the story, its characters, and the experience as a whole is both satasfying and reflexive. This is why a bad ending can feel like a betrayal, especially if it’s to a great video game. If a game is awful from the start, we don’t have any expectations for its ending -- or we just stop playing before we get to that point. But if we’re captivated by what a game has to offer, a terrible conclusion will ruin the entire experience.
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