Another Top 10 Games Most People Never Finish



Another Top 10 Games Most People Never Finish

VOICE OVER: Riccardo Tucci WRITTEN BY: Ty Richardson
These games were just way too much for some people to finish! Welcome to WatchMojo, and today, we're counting down our picks for Another Top 10 Games Most People Never Finish! In this video we'll be looking at tough to beat games such as Bloodborne, Final Fantasy XIII and Battletoads.

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Another Top 10 Games Most People Never Finish

Because there are more than ten games most people don’t finish… Welcome to WatchMojo, and today, we’re counting down our picks for Another Top 10 Games Most People Never Finish!

For this list, we’re looking at another handful of games most people don’t usually finish, whether its because the game is too difficult, too long, or too dull. We’ll also be including games that were more fun to inhabit than actually play through.

#10: “The Elder Scrolls V: Skyrim” (2011)

Right before release, Todd Howard said that “Skyrim” has infinite quests. While we know that’s a loaded statement, we admit that “Skyrim” has A LOT for us to do. On top of the main story, you have side quests coming from seemingly every NPC you meet. Then, if you want to get all of the achievements or trophies, you practically have to do a little bit of everything “Skyrim” has to offer. Then, again, why do all of that when we can just shout at anyone we cross paths with? The ragdoll physics are enough entertainment for some of us! That, and abusing our masterful pickpocketing skills.

#9: “The Binding of Isaac” (2011)

One of the most beautiful things about games that utilize procedurally-generated levels is that no playthrough is ever going to be the same. On the other hand, it also means you gotta stay on top of your game, and “The Binding of Isaac” isn’t short on challenges. As you progress, the rooms start getting substantially harder. Unless you’ve got plenty of experience, you won’t last long. Many players leave it unfinished not because they don’t want to or don’t like the game, but rather because they simply can’t. As A.V. Club put it, you need “"masochistic patience in the face of terrible odds". Can you really blame people for calling it quits?

#8: “Spore” (2008)

When you first boot up “Spore”, it’s easy to get a little excited and lose yourself in the power fantasy. Seeing your creature grow until it dominates the food chain is satisfying to experience. Unfortunately, “Spore” gets to be a little too demanding of its players. You’re basically forced to relearn the game about three or four times, as it changes the gameplay after each phase. The most grueling of the phases, the “Creature” phase, is where most users fell off the map. Those who stuck around however, got to enjoy building military vehicles and spaceships later on.

#7: “Grand Theft Auto V” (2013)

“GTA V” may have gone on to be the world’s fastest-selling entertainment property, but how many people have actually completed the main campaign and all of the side quests and activities? There’s just so many things to distract you from finishing the game. For most of us the game ends up being a rampage simulator where we’re trying to create as much chaos as possible. Come on, who needs bragging rights about finishing a game when you can activate God Mode and blow Los Santos to pieces? That’s what video games are really about, right?

#6: “Xenoblade Chronicles X” (2015)

Though too little content is by far the more common criticism, too much content can be just as disheartening. Seriously, who can sit through a game that lasts at least a hundred hours, just for the main game?! Well, for those of you who sat through all of “Xenoblade Chronicles X”, props to you. As for the rest of us, we simply couldn’t dedicate all of those hours to see the game through to the end. What made it even harder for us to tough it out were the at-times bland villains, constant micromanaging, and the periodically unexciting story. They’re minor gripes, yes, but there are shorter games out there with more immediately engaging storylines.

#5: “Bloodborne” (2015)

“Souls-like” games are not for everyone. They can be challenging, demanding, requires a lot of trial and error and probably end up eating away hours of your day. In “Bloodborne’s” case, it’s all of those reasons plus some of the disturbing imagery that occurs throughout the game. “Bloodborne” features a wide assortment of enemies capable of tapping into a any given number of phobias. Seriously with enemies like these, “Bloodborne” doesn’t just get under your skin; it’ll tear it off, and that’s enough for us to hit “Close Application”.

#4: “Final Fantasy XIII” (2010)

Even the most hardcore “Final Fantasy” fans have a hard time with this one. While most of our entries are games that are too hard or too long, “Final Fantasy XIII” has such a mediocre story that it’s just hard to power through. If that’s not enough to make you put the controller down, the annoying cast certainly will. Many felt one-dimensional while others were downright annoying. If you’re one of the lucky few not turned off by the characters, then we suspect that off-brand linear narrative may have done you in. Otherwise, congrats to the 2.2% of you who went for the Platinum trophy. Hope it was worth it!

#3: “Metal Gear Solid V: The Phantom Pain” (2015)

“Metal Gear Solid V: The Phantom Pain” was one of the best games to come out of 2015. It delivered an exciting open-world adventure while keeping the suspenseful stealth action intact. However, this was also the longest and meatiest game in the “Metal Gear” franchise. Normally, we could complete a forty to fifty hour game like this with no problem. But taking the completionist approach to “The Phantom Pain”? Not a chance. There is simply WAY too much to do, and we can’t devote over one-hundred and fifty hours of our time, even if it is spread out. We love “Phantom Pain”, we really do, but some of us have gotta get to other games.

#2: “Darkest Dungeon” (2016)

We like challenging games as much as the next guy, but “Darkest Dungeon” is not for those with little patience. Most gamers have rage quit (and probably broke a controller) because of how insanely hard this RPG is. Not only do you have to watch your characters’ health bars, but you gotta keep them from getting too stressed out too. On occasion, their skills can be enhanced from stress, but most of the time, they’ll end up causing more problems for you in battle. If you are thinking about trying to beat this game, good luck with the insane difficulty spike after your first few dungeons.

Before we reveal our top pick, here are a few Honorable Mentions…

“The Simpsons: Hit & Run” (2003)

“L.A. Noire” (2011)

“Fuel” (2009)

#1: “Battletoads” (1991)

“Darkest Dungeon” may have been too difficult for us to finish, but if you were to ask us to beat “Battletoads”...Ha! Hahahahaha!! You must be crazy! “Battletoads” is known to be one of the most difficult games ever made. We hear some of you already… “We’ll get a buddy to help us!” That will only make things worse for you, as both players can kill each other in the middle of beating down baddies. But, if you really need to see how nearly-impossible it is for us to finish this game, ask MojoPlays for a livestream!