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Top 10 Video Game Movie Moments That Made Fans Rage Quit

Top 10 Video Game Movie Moments That Made Fans Rage Quit
VOICE OVER: Adrian Sousa WRITTEN BY: Kenneth Hedges
These movie moments brought gamers to the edge of their seats . . . with rage. Join http://www.WatchMojo.com as we count down the Top 10 Moments in Video Game Movies That Made Fans Rage Quit. For this list, we're looking at scenes in movies based on video games that infuriated fans beyond words.

Watch the video at http://www.WatchMojo.com

#10: Is That...Yoshi? “Super Mario Bros.” (1993)

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Our entire list could be made up of things wrong with “Super Mario Bros.”, from Dennis Hopper's Koopa to sets that looked pulled out of the recycling bin from “Blade Runner”. But perhaps the film's worst offense is its lame attempt to include Yoshi. A cool, powerup-pooping dino sidekick in the game, the film-Yoshi is nothing more than a generic dino-pet. He's primarily there for fan-service, adding nothing to the plot. But this is one of the few occasions where “fan-service” serviced no fans. No wonder stars Bob Hoskins and John Leguizamo drank between takes to get through filming.

#9: Forget the Subtlety “Silent Hill: Revelation” (2012)

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The first “Silent Hill” film wasn’t exactly acclaimed, but at least it visually captured the moody scares and mystery of its source material. The sequel, “Revelation 3D” didn’t even manage that. Critics slammed the film for its weak characterizations and incomprehensible plot, and gamers had even more gripes - such as the appalling treatment of the once-imposing Pyramid Head as just another big monster. It didn't help that the eerie score of the original was replaced with a hard rock track. Just when they almost had it right, they took a sharp turn into lame action-horror.

#8: Blanka's Treatment “Street Fighter” (1994)

“Street Fighter” is, at best, an enjoyably campy Jean-Claude Van Damme vehicle, with what was sadly the last role for screen great Raul Julia. But in terms of faithfulness to its source material, it's an outright disaster. Sure, some of the costumes and character design are accurate, but that's certainly not the case with Blanka. The beast-man of the game was relegated to a science experiment gone awry. Worse, he was a composite of Blanka and Charlie, an entirely separate character in the game's universe. Add in the fact that movie-Blanka doesn't so much as throw a punch, and you have a recipe for fan outrage.

#7: First Person Shooter View “Doom” (2005)

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“Doom” is one of the most influential and cherished games of all time, spawning numerous sequels, spin-offs, and reboots. The film? Not so much. Mind you, it did have potential: a cast headlined by The Rock, Karl Urban and Rosamund Pike, plus a hard-R rating and all the wild, sci-fi gore fans could ask for. Somehow though, it all went wrong. Rather than featuring a literal hell on earth, as in the game, the overly-complex plot involved a portal to Mars and genetically-engineered monsters. Ironically, the part that lost the audience though was the most faithful to the game: a five-minute scene replicating First-person shooter perspective. Proof positive that what works in games doesn't always work on the silver screen.

#6: The Kilrathi “Wing Commander” (1999)

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The Wing Commander series was a huge success back in the 90s, bringing Star Wars-style space fights into living rooms. The games pit you against the Kilrathi, a vicious, feline alien race, and features cinematic cutscenes with actors such as Mark Hamill, Christopher Walken, and John Hurt. The film downgraded the cast to Freddie Prinze Jr. and Mathew Lillard, but gamers were too upset by the depiction of the Kilrathi to notice. Rather than the bipedal felines, the Kilrathi are...honestly, we aren't sure. They're sort of reptile-looking. Whatever they are, they're more like something out of David Icke's paranoid fantasies.

#5: Mark Wahlberg “Max Payne” (2008)

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Released in 2001, Max Payne seemed ripe for adaptation – complete with a ready-to-order hard-boiled detective plot and Matrix-esque bullet-time. All that was necessary was an actor that could bring a “Sin City” edge to the title role. Alas, Mickey Rourke was still on the outs with Hollywood and Josh Brolin didn't have the star power. Hey, how about that guy fresh off of “The Happening”? While Wahlberg had proven himself in the past with roles in “Three Kings” and “The Departed”, he was definitely phoning it in for “Payne”. It didn't help that the film was all style and no substance, with a predictable, vacuous plot to boot.

#4: Alice Upstages Jill “Resident Evil: Apocalypse” (2004)

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A little deviation from video game storylines can be a necessary evil in adaptations. So Paul W. S. Anderson's inclusion of Alice – an original character - in his first “Resident Evil” film was an interesting development. She served as an audience surrogate that could lead viewers into the zombie-infested universe of the games. But as sequels progressed, Alice’s character - played by Anderson’s wife Milla Jovovich - took over the franchise. This was first evident in “Apocalypse”, which gave Jill Valentine’s, a central protagonist in the games, little to do as Alice ran through exploding buildings. At best, Jill played second-fiddle.

#3: Incomprehensible Action “House of the Dead” (2003)

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Ah, the horrors of German tax loopholes. That's how director Uwe Boll funds his atrocious, unwatchable movies. Sega’s “House of the Dead” is a classic arcade shooter that helped popularize zombie video games. Boll's feeble attempt to create a narrative involved a group of teens at a rave, Ron Howard's brother Clint, and a ton of incomprehensible shootouts. While you may feel like a marksman playing the game, it makes literally zero sense for a group of irritating, poorly written teenagers to turn into Rambo simply because they get their hands on firearms. But like a 14-year-old at an arcade, that's how Boll treats his characters. Worse still, he intercuts the shootouts with awkward clips from the game.

#2: Tara Reid, Scientist “Alone In The Dark” (2005)

We continue our journey into Uwe Boll nightmare territory with what many consider his worst effort. “Alone In The Dark” had been a mainstay of the gaming world since 1992, combining puzzle solving with superb survival horror. By the time Boll got his fingers on the property, it was considered one of the best games of all time. But while there's plenty wrong with Boll's vision, the biggest mistake was casting Tara Reid as anthropologist Aline Cedrac. The “Sharknado” star delivered her lines like she’s reading from a teleprompter; and most definitely NOT like someone with a PhD. Boll's involvement was enough to derail the project, and Reid brought insult to injury.

#1: The Very First Scene “Mortal Kombat: Annihilation” (1997)

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The first “Mortal Kombat” film, brainchild of “Resident Evil” writer and director Paul W. S. Anderson, was cheesy, B-movie fun that’s still remembered fondly today. The same cannot be said however for the disastrous sequel. Everything awful about “Annihilation” is on show in the first five minutes of the film: the weak dialogue, bad special effects, the recasting of key characters, and the bizarre choice to kill off game regular Johnny Cage. Admittedly, Cage was an irritant in the first film, full of bad one-liners, and it takes some doing to make killing him off generate ill will. But somehow, this sequel pulled it off, and annihilated any hope fans may have had for future films.

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