Top 10 Worst Gaming Season Passes
Please, guys. Please stop buying these, Join http://www.Watchmojo.com as we countdown our picks for the Top 10 Worst Gaming Season Passes.
For this list, we're looking at the worst season passes that were made available to gamers. We're looking at those passes that were known for being extremely pricey for the limited content, questionable gameplay additions, or just their general crappiness that made us red with rage. We're only including season passes for this list, so individual pieces of DLC will not be included. After much internal debate, we will be focusing on the American price point of these pieces of content at launch.
Special Thanks To our user "Bryanwny" for suggesting this topic on our Interactive Suggestion Tool at http://www.WatchMojo.comsuggest
#10: The Premium Service
“Battlefield 4” (2013)
Battlefield 4 was known for being extremely buggy upon release, so players were already hesitant about buying additional packs. EA offered players the Premium Service for $50, almost the price of a whole other game, and it included the five DLC expansion packs that were to be released throughout the year at a discount. These packs included new maps and additional game types. However, due to the aforementioned buggy-as-a-rainforest gameplay, players were forced to wait as these expansions were delayed in order to fix the core game. Needless to say, people were pissed.
#9: Nyte Blayde
“Saints Row: The Third” (2011)
Saints Row: The Third was an outrageous good time, so players were eager to get their hands on more gameplay. Enter the disappointing season pass, which included three extra mission packs and the costumes and vehicles of Nyte Blayde, a character in an in-game television show. Extra costumes and vehicles are barely worth mentioning, and while the extra missions were admittedly fun, they were far too short for justify the $20 price tag. What really set players off was that these extras were actually included on the disk but required additional payment in order to be activated. F. That
#8: Costumes. A Lot of Costumes
“Dead or Alive 5 Last Round” (2015)
“Last Round” is a fighting game and the third updated version of the core game, “Dead or Alive 5,” which was released three years earlier. In order to keep players enticed well after the game's expiration date, Team Ninja decided to give players access to...more costumes. Yay. That wouldn't be so bad, if it wasn't for the fact that the season pass cost more than the game itself. Priced at a whopping $93, this pass gave players access to almost 80 costumes for existing characters. No new characters, no new arenas, just costumes. For almost $100. No thanks.
#7: The Expansion Pass
“Destiny” (2014)
“Destiny” proved to be a little disappointing for most, what with Peter Dinklage's questionable performance and its lack of story content. To make up for this faux pas, Bungie released the $35 Expansion Pass to players, which gave them new story missions and multiplayer arenas, along with the typical garbage like weapons, armor, and gear. The pass included the expansions The Dark Below and House of Wolves, both of which were received with mediocre reception from critics and players. It wasn't until the third expansion, The Taken King, that gamers finally took notice, but unfortunately, it was not included in the expansion pass.
#6: Extra Operators
“Tom Clancy's Rainbow Six Siege” (2015)
While the game itself may have met our wild expectations and delivered a thrilling, complex gaming experience, the season pass was less than ideal. For a head-shaking price of $30, players were given access to a one year VIP premium membership, which includes instant access to two operators, exclusive one week early access to six different operators, $5 equivalent of in-game store credit (because Ubisoft), extra daily challenges, and weapon skins. Come on, Ubisoft. You're getting back into our good graces, don't mess it up with insultingly expensive garbage like this.
#5: Yay, More Maps
“Aliens: Colonial Marines” (2013)
We'd remind you of how bad “Aliens: Colonial Marines” was, but we had our brains bleached in order to forget the atrocity. Because it was so bad, you could imagine that it was never exactly popular, yet no one told Gearbox, who released the season passthinking that their game was the next “Halo.” It gave players access to four packs of DLC, which included additional campaign content, customization options, new gameplay modes, and more multiplayer maps, despite the fact that the multiplayer was basically dead on arrival. Why they thought we would pay extra for more maps, we have no idea.
#4: Map Packs
“Titanfall” (2014)
“Titanfall” was supposed to give the Xbox One its major boost, like what “Halo” did to the original Xbox way back in 2001. While it was a good game, it was criticized for its lack of a campaign. Rather than remedy this, Respawn released their season pass, consisting of three DLC packs which included extra maps for multiplayer. While more maps aren't necessarily a bad thing, the pass only saved players a measly $5. None of this is really horrible, until you realize that ALL of the content was eventually released for free – with no compensation offered for the dedicated fans who bought the pass in the first place.
#3: Crappy Content Released Monthly
“Batman: Arkham Knight” (2015)
“Arkham Knight” was a great game … If you weren't playing on the PC, that is. However, theseason pass' release schedule was absolutely mind boggling, the price was an astounding $40, and it consisted of some pretty bare bones material to boot. The pass consisted of several story-based missions (With most lasting less than half an hour), new Batmobile skins, and extra AR challenges, because everyone loves doing those. This was all released monthly over a period of six months. We assume that it was meant to maintain the longevity of the game, but it only served to make players angry.
#2: Paying Double for a Complete Game
“Star Wars Battlefront” (2015)
2004's “Star Wars: Battlefront” is a beloved classic that satisfied fans of the Star Wars franchise around the globe with its myriad of characters, maps, and gameplay mechanics. Enter 2015's disappointing iteration, which featured some stellar graphics but which came insultingly incomplete, something that it was widely criticized for. For an outrageous $50, the season pass includes content that should have been present in the first place, including new weapons and vehicles, four extra playable characters, new game modes, and sixteen additional maps. So basically, we're paying double for a complete game. Everyone get your pitchforks.
Before we get insulted from our top pick, here are a few honorable mentions.
Superficial Spoils
“Rise of the Tomb Raider” (2015)
Challenge Scenarios
“Middle-earth: Shadow of Mordor” (2014)
#1: The Hunting Season Passes
“Evolve” (2015)
Ugh, don't even get us started on this. If “Evolve” goes down in gaming history for anything, it'll be for how much its DLC confused and screwed over its fanbase. This offending season pass included four additional Hunters and a set of new Monster skins. Now, season passes are meant to give players access to all, or a large majority of the DLC, but this was barely a drop in the ocean, as there remained over $130 worth of content that the season pass neglected to cover. If that wasn't bad enough, a second season pass was released shortly after, Yes someone actually thought this game needed a 2nd Season Pass. It's pathetic, really.
Do you agree with our list? What season pass had you shaking your head in disappointment? For more fulfilling top tens published every day, be sure to subscribe to Watchmojo.com.