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The 10 WORST Xbox Games

The 10 WORST Xbox Games
VOICE OVER: Ty Richardson WRITTEN BY: Ty Richardson
Unfortunately, Xbox has attached itself to some pretty bad games over the years. For this list, we're digging through titles that have plagued Xbox across the generations regardless of Microsoft's involvement. Our list of the worst Xbox games includes “Hulk Hogan's Main Event” (2011), “Stake: Fortune Fighters” (2003), “CrossfireX” (2022), “Drake of the 99 Dragons” (2003), and more!
Welcome to MojoPlays, and today, we’re taking a look at our picks for the 10 Worst Xbox Games. After the disaster that was “Redfall”, we got to digging through some other titles that have plagued Xbox across the generations regardless of Microsoft’s involvement. What’s the worst game you’ve played on the green machines? Let us know down in the comments.

“Kakuto Chojin: Back Alley Brutal” (2002)

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As we’ll see throughout the list, Xbox has flopped several times in finding its own fighting game franchise. “Kakuto Chojin” was one of many of these failed attempts, aiming to replicate the look and feel of other 3D fighters such as “Tekken” and “Dead Or Alive”. However, “Kakuto Chojin” forgot everything that made those games successful. The game is not at all deep in its mechanics, and the AI often defies the rules of the game, making every fight more than an uphill battle. While most critics at the time called the game unfinished, we’d describe the game as completely uncaring. It’s a fighting game that simply existed and only for a very short period of time; “Kakuto Chojin” was pulled off of shelves after release due to the Saudi Arabian government’s outrage and protest over the use of chants from the Quran in one fighter’s theme music.

“CrossfireX” (2022)

Remember E3 2019 when Xbox made such a huge deal about announcing one of the biggest shooters coming to Xbox platforms? Did anyone even recognize the name “CrossfireX”? Yeah, the game was quickly forgotten after its announcement, and it was dropped even quicker when it launched three years later. “CrossfireX” had the gall to launch with a plethora of bugs and glitches alongside a campaign that made absolutely no sense with its god awful writing and voice acting. The multiplayer component, on the other hand, was stuck in 2009 with its unbalanced gameplay and messed up spawn system. There was simply no reason to play this game in 2022, and the servers were shut down on May 18, 2023.

“Bloodforge” (2012)

Xbox Live Arcade saw so many great gems come to the Xbox 360, but for every diamond, we found several lumps of coal, and “Bloodforge” was one of them. Don’t let the distinct cover art fool you; this game sucks. The combat is incredibly clunky and barely works half the time, which is something no hack-&-slash game should ever excuse. As for the story…oof, the story. Let’s just say that if you ever decide to play this game, make sure you are not playing it for the story. You would only be booting it up for gameplay reasons, but why would you even in the first place?

“Hulk Hogan’s Main Event” (2011)

Imagine making a wrestling game with a very prominent wrestler on your cover and title, and yet the game plays nothing like a wrestling game. Like, at all. That was “Hulk Hogan’s Main Event”. This was a Kinect game that had you do absolutely no wrestling whatsoever and instead, made you play a weak as hell “Punch-Out” clone that barely worked. What are we saying - of course it didn’t work! This was a game made for the KINECT! And even if by some off chance the game is functioning as intended, there is no ounce of fun to be had here.

“Sneakers” (2002)

It’s funny seeing some folks go overboard and call “Redfall” one of Xbox’s worst games ever. It makes us wonder who was around when “Sneakers” came out. Yes, it looks all cute and cuddly with its mouse characters, but looks can be deceiving. Between the story, mechanics, and combat, there is absolutely no depth, no focus, no unique idea to build a game out of. And the controls…good god, the controls! How was no one able to accomplish the bare minimum in making a competent game??

“Stake: Fortune Fighters” (2003)

Honestly, we will never understand why no one has tried replicating Capcom’s famed “Power Stone” series. Of the few that have tried to swipe the mantle, “Stake: Fortune Fighters” was the most embarrassing copycat. The camera fails in keeping a proper focus on the action, making deaths and hits feel super unfair. Nothing you do has any kind of impact, nothing that lets you get some satisfaction from landing a hit or using an item. And the whole experience gets boring super quick generally. By the way, for a game called “Stake: Fortune Fighters”, we have never felt less enthralled.

“Kabuki Warriors” (2001)

Like we said earlier, many tried to be the premier fighting game for Xbox, and many failed. “Kabuki Warriors” was the first of these many tries. Granted, it fared better in reviews a bit more, but not by a long shot. It is perhaps the most mundane and generic of Xbox’s graveyard of fighting games. Characters and stages feel like they were ripped from prototypes of the better fighting games that came before, and none of the roster has anything unique in their moveset to make “Kabuki Warriors” even remotely satisfying to play. Funny thing about this game is that when you Google “Kabuki Warriors” today, you get the Japanese tag team wrestlers Asuka and Kairi Sane.

“Bomberman: Act Zero” (2006)

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When it comes to horrible Xbox 360 games, “Bomberman: Act Zero” is arguably the most prolific of the bunch. How could it not be? After all, this was such a drastic shift from “cutesy dude with cartoon bombs” to “hardcore chains and nuclear energy in an apocalypse”. And we aren’t hating on the game for making such a bizarre turn for the franchise. No, it was the bad optimization, the long load times, the lack of creativity in any of the levels, and unfair AI. And how about that abysmal “First Person Bomberman” mode, huh? Someone clearly forgot the definition of “first-person”.

“Fighter Within” (2013)

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Yes, another fighting game to rail on, and yes, it is the last fighting game on the list. And yes, “Fighter Within” is the absolute worst of the bunch. But would you care to take a guess on what about it makes it so abhorrent? If you guessed “the Kinect”, tell them what they’ve won, Johnny! You get a broken game where almost none of your movements are correctly read, every character is over-designed to the point of becoming noisy color, and a horrible way to burn whatever cash you worked so hard to earn. Hope you love it!

“Drake of the 99 Dragons” (2003)

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In all honesty, out of every game that we have seen crawl its way onto Xbox, none have bombed as hard as “Drake of the 99 Dragons”. Developer Idol FX was so confident in this game’s success that they made plans to make it a multimedia franchise before the game even launched! And what, pray tell, did we get to justify a potential comic book line and animated TV series? Awful voice acting, crappy controls, a nauseating camera, a garbage targeting system, and one of the dumbest protagonists to ever appear on a home console. There is simply nothing redeemable about this game, and we will never understand where the confidence in a multimedia franchise came from.

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