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Top 10 Elder Scrolls Quests You Never Found

VO: Ashley Bowman WRITTEN BY: Kurt Hvorup
The Elder Scrolls is one of the most celebrated and beloved series of all time. Thanks to its rich lore, engaging combat mechanics, and incredibly detailed and sprawling world, Bethesda have managed to create a truly unique RPG. With so many quests and characters, players are bound to miss more than a few! So, we've put together our picks for the Top 10 Elder Scrolls Quests You Never Found! To have your ideas turned into a WatchMojo or MojoPlays video, head over to http://WatchMojo.comsuggest and get to it!

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Top 10 Elder Scrolls Quests You Never Found

Just because you’ve never seen it, doesn’t mean it isn’t there. Welcome to and today we’re counting down our list of the top 10 Elder Scrolls Quests You Never Found.

For this list, we’re looking at the most obscure, widely forgotten or difficult to find quests and secret bosses in the history of the “Elder Scrolls” series. Be it a relatively straightforward fetch quest with a twist or a leap into a realm quite unlike any other, these mini-adventures prove creative and endearing even as many players simply pass them by.

#10: The Ebony Warrior
“The Elder Scrolls V: Skyrim” (2011)

Anyone who’s managed the incredible feat of getting their character to level 80 may find themselves confronted by an odd fellow in intimidating-looking armor. This man, called the Ebony Warrior, claims to have faced every other challenge in the realm yet feels unfulfilled. Thus, the Warrior has sought the most powerful foe still standing in Skyrim – that being you - with whom he can have a duel to the death. Befitting someone only encountered at the higher levels, the Warrior is well-armoured and has access to some of the game’s most dangerous spells. To best him in combat is a massive undertaking, yet it’s a damn satisfying prospect.

#9: Vulthuryol
“The Elder Scrolls V: Skyrim” (2011)

While venturing through the underground city of Blackreach, it’s hard to miss the giant glowing orb hovering above some of the prominent halls. What may not be as readily apparent, though, is that this orb is key to summoning the hidden boss known as Vulthuryol. Using the Unrelenting Force shout on the orb summons the Ancient Dragon from the cavern depths, kicking off a fairly tense fight. Vulthuryol’s command of Fire and Frost breath, coupled with his natural resistance to damage, makes for a worthwhile challenge to those testing their abilities as Dragonborn.

#8: Ennbjof’s Nord Burial
“The Elder Scrolls III: Morrowind” (2002)

Fantasy role-playing games sure do love their casual encounters at taverns and inns leading to grand and terrifying adventures. Yet it’s likely any players that did think to check The Lizard’s Head inn for questing opportunities didn’t quite know what they were getting into with Ennbjof. This aging Nord traveller, dying of an addiction, passes on his knowledge and the means of accessing an ancient warrior’s tomb… provided you indulge his vice. What Ennbjof neglects to mention are the undead guards and massive stone maze that need to be overcome in order to reach the tomb, after having traversed another tomb. It pays off nicely, though, with an enchanted battleaxe and other enticing loot resting among the dead.

#7: Mages Guild Reinstatement
“The Elder Scrolls IV: Oblivion” (2006)

Sometimes the punishment fits the crime – other times, things just get weird. The manner in which the Mages Guild of Cyrodiil handles trouble-makers, beyond simply expelling them, seems to fall into the latter category. To wit, any player who attacks or steals from a fellow Guild member is suspended, but can seek reinstatement if they go on a lengthy fetch quest. Players guilty of assault or murder must find 20 Vampire Dusts and Daedra Hearts, while thieving individuals have to retrieve 20 Dragons Tongues and Redwort Flowers. Further, this quest can only be undertaken twice; try your luck a third time and there’s no seeking forgiveness from the Guild.

#6: Conjuration Ritual Spell
“The Elder Scrolls V: Skyrim” (2011)

One would imagine that, since mastering any kind of magic is such a difficult endeavour, there would be no more hills to climb after reaching that point. However, “Skyrim” has one more trick up its sleeve for folks who push their Conjuration ability to level 90: the chance to learn even more powerful spells. This requires obtaining a sigil stone, which means summoning and beating an Unbound Dremora into submission to get them to find the stone. Unsettling though the prospect of forcefully dominating a being from another realm may seem, there’s certainly a kind of grim satisfaction in wielding that virtual power. Plus, hey, more excuses to meddle with the laws of reality!

#5: A Brush with Death
“The Elder Scrolls IV: Oblivion” (2006)

Players who knew to keep an ear out for rumours had the possibility of stumbling upon a missing person case in Cheydinhal. As it happens, the wife of a famous painter is concerned about her husband’s disappearance, seeking someone to investigate the matter further. The player is prompted to check the painter’s study, where an especially distinctive painting stands… and draws them into a magical realm when examined closer. What once seemed like a rescue mission shifts into a fun romp through the painted world, battling trolls on the way to retrieving the painter’s enchanted paintbrush from a dastardly thief.

#4: The Silent Pilgrimage
“The Elder Scrolls III: Morrowind” (2002)

Among the various tasks that can be undertaken for the Tribunal Temple, there is one that demands great discipline and careful planning. Talking to Endryn Llethan, the player can undertake a voyage to activate a shrine of note in order to further endear themselves to the Temple. There’s a catch, though: you cannot talk to anyone during the quest, meaning fast travel is not an option. Embarking on this excursion takes players from the far south to the far north of the land of Vvvardenfell, making for a good opportunity to take in the sights. And it’s useful for testing out unconventional means of traversing the realm.

#3: Thelas’ Pillows
“The Elder Scrolls III: Morrowind” (2002)

Unmarked and without any journal entries to note its presence, this is nonetheless an enjoyably off-beat aside for an otherwise grand fantasy adventure. Up in the north of Vvardenfell, a shipwrecked vessel lays on the shores for wandering travellers to plunder. A closer look through the wreckage reveals, among other things, a shipping manifest for 40 pillows that were intended for Drarayne Thelas. Thelas’ not-so-subtle fixation on pillows is amusing to consider, especially given how it crops up in other conversations. That the reward for informing Thelas about the lost shipment is a nice pillow just adds to the charming weirdness of the entire quest.

#2: Hircine
“The Elder Scrolls IV: Oblivion” (2006)

Happen to have the pelt of a Bear or Wolf on hand while passing by the shrine of the Daedric Prince Hircine? Then you might do well to offer said pelt in Hircine’s honor, prompting a conversation with the hunting-fixated deity. Hircine desires the horn of a unicorn as tribute, which can be found in Harcane Grove. Complicating the matter, the unicorn is impervious to most weapons and is guarded by a trio of minotaurs. Should a person manage to slay the rare beast, they’re rewarded with one of the finest light armours in the game, the Savior’s Hide. Best of luck in the hunt, folks.

#1: Karstaag
“The Elder Scrolls V: Skyrim” (2011)

An intense boss battle AND a nifty call-back, all wrapped up in one easy-to-miss quest. Not all players of “The Elder Scrolls V” may immediately know of the origins of the frost giant Karstaag when finding his skull in a cave on Solstheim. Yet those who recall the beast from his last appearance, in the “Bloodmoon” expansion for “The Elder Scrolls III”, might well feel dread when setting forth to summon Karstaag’s ghost. Sure enough, Karstaag opts to put up a fight once reawakened in the ruins of his old castle. Dealing with his widespread resistance to damage and finally putting him to rest makes for quite the satisfying resolution, even if it proves challenging to actually carry out.


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