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Top 10 WORST Pokémon Games

VO: Riccardo Tucci WRITTEN BY: Ty Richardson
Not every Pokemon game is a JRPG as some decide to dip into other genres. Some of them can hold up but others... not so much. Welcome to WatchMojo.com, and today, we're counting down our picks for the Top 10 Worst Pokemon Games. In this list we'll be looking at some of the worst in in the franchise such as "Pokemon Dash", "Pokemon Battle Revolution" and "Hey You, Pikachu!" Have an idea you want to see made into a WatchMojo video? Check out our suggest page at http://WatchMojo.comsuggest and submit your idea.
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Top 10 WORST Pokemon Games


Sometimes, catching them all just isn't worth it. Welcome to WatchMojo.com, and today, we're counting down our picks for the Top 10 Worst Pokemon Games.



For this list, we're looking at Pokemon games that weren't experiences the fans were looking for. Despite Ashley’s dislike for Pokemon Let’s Go over on MojoPlays, it doesn’t make the list this time because there’s others in the WatchMojo office that liked the game.





#10: “My Pokèmon Ranch” (2008)





“My Pokemon Ranch” serves as nothing more than an interactive storage box for you to transfer Pokemon from “Diamond & Pearl”. You watch your Mii interact with your Pokemon or visit your friends’ ranches. The whole point was to help fill out your Pokedex quicker for the aforementioned games. But if you don’t own “Diamond” or “Pearl”, you’re going to spend A LOT of time grinding, as you only get one new Pokemon per day. There’s really not much here, and the fact that this cost about ten bucks makes it rather insulting.







#9: “Pokèmon Rumble Blast” (2011)





The “Pokemon Rumble” games aren’t exactly terrible, but they certainly aren’t for everybody let alone hardcore “Pokemon” fans. It’s an action beat ‘em up series that features basic combat and simple controls. However, “Blast” was proof that the spin-off series is quickly becoming tiresome. The combat is incredibly tedious, and despite having tons of Pokemon to collect, there still isn’t enough content to keep us busy. All you do is enter a level, bring the smackdown, repeat. With the series only being two years old at this point, it was disappointing to see a promising spin-off not even try to be innovative with its design.





#8: “Pokèdex 3D Pro” (2012)





We understand that this something you can get for free, but “Pokedex 3D Pro” quickly becomes nothing more than a waste of storage space. All you do is scroll through a catalog of Pokemon, look at 3D models, and read facts and stats about them. That’s it, and it feels like there could have been more potential to be had here. Heck, it would have been awesome to see simulated battles between certain Pokemon to educate players on how different Pokemon can be effective in battle. Instead, it just want to show off the smooth renders of the little monsters. If you’ve downloaded it before, you most likely forgot about it.





#7: “Pokèmon Rumble U” (2013)





Two years after the mediocre “Pokemon Rumble Blast”, the Wii U was graced with the appalling presence of “Pokemon Rumble U”. Once again, we were left with entering a level, bringing the smackdown, and repeating the process. While this would be the first game to utilize the Wii U’s NFC component, there wasn’t really a point in buying them as they would simply give you whatever Pokemon you bought. As for the game itself, it proved to be just tedious as the last game, boring beyond all reason, and utterly forgettable.





#6: “Pokèmon Battle Revolution” (2007)





The “Pokemon Stadium” games, as well as “Colloseum” & “Gale of Darkness” demonstrated that the franchise can deliver stellar experiences on home consoles just as it can on handhelds. So, when “Pokemon Battle Revolution” released on the Wii, it was a tremendous letdown. The game lacked a story mode, and the visuals were severely unimpressive. To make things more confusing was how “Battle Revolution” tried to heavily incorporate connectivity with “Pokemon Diamond & Pearl”. So, if you didn’t have a DS or either of those games, you weren’t left with a lot of content. This wouldn’t be the only overpriced “Pokemon” title.





#5: “Pokèmon Dash” (2005)





A Pokemon racing game sounds great on paper, but the one time the franchise attempted it, the game tripped and fell flat on its face. The game’s first strike, is that it’s a racing game where you can only play as Pikachu, despite the franchises vast cast. The 2nd strike is it’s terrible touch screen only control scheme, that shows just how messy the races truly are. You’ll frequently find yourself wondering where the next checkpoint is in the race only to end up losing your lead a few moments later. The experience quickly becomes frustrating, and soon enough, you'll end up quitting. In hindsight, we would have settled for another kart racer.







#4: “Pokèmon Dream Radar” (2012)





In “Pokemon Dream Radar”, players use the 3DS’s camera to break apart Dream Clouds in order to find and capture Pokemon. Yeah, even by “Pokemon’s” standards, this concept doesn’t make much sense. Zap clouds so you can zap Pokemon? Ignoring the bizarre idea, “Dream Radar” isn’t just a bad “Pokemon” game; it’s one of the worst 3DS titles to date. Even for three dollars, it isn’t worth the amount of boredom and fatigue that quickly sets in. Besides, there’s already an augmented reality game that came with your 3DS for FREE: “Face Raiders”, remember?





#3: “Pokèmon Shuffle” (2015)





The “Pokemon” franchise has seen some decent puzzle games. However, this free to play title is not one of those. Players must match at least three Pokemon to pull off of various combos and increase their score and capture Pokemon. Unfortunately, you'll quickly feel cheated out of moves, and it’s reliance on microtransactions and wait timers make the game irritating. Levels will quickly become difficult, and you'll end up having to grind for more experience points early on. It's tedious, it's boring, and it does almost nothing to set itself apart from other match-3 puzzle games.







#2: “Hey You, Pikachu!” (2000)





One of the selling points of “Hey You, Pikachu!” is that you could talk to Pikachu. If only it was as enjoyable as it sounds. Using the microphone packaged with the game, players must command Pikachu to do different things, such as fishing or collecting food...or yelling obscenities at your screen because the rat won’t listen!! Yes, the game’s main attraction is its biggest flaw! If you somehow managed to beat the game (and you must be a VERY patient person for doing so), your special reward is an extensive cutscene of Pikachu just wandering around. What a monumental waste of time.





#1: “Pokèmon Channel” (2003)



Can we even call this a game…? “Pokemon Channel” isn't what you may think it is. No, you're not running your own TV network for Pokemon and it's not even an adventure game. Your job is to sit there and watch TV with Pikachu, and nothing else. You can watch episodes of the anime or some of the awkward skits like Meowth doing news reports and Slowpoke’s weather forecast. There's just nothing for players to do, which makes its so hard to justify its fifty-dollar price tag! Seriously, it's baffling…

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