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VOICE OVER: Johnny Reynolds WRITTEN BY: Johnny Reynolds
"Prince of Persia: The Lost Crown" has some surprisingly tough boss fights! Welcome to MojoPlays, and today we're looking at the most challenging boss encounters in Ubisoft's latest entry in the series. Obviously, that means spoilers lie ahead. Our list of the hardest bosses in "Prince of Persia: The Lost Crown" includes Kiana the Forest Queen, Menolias, King Darius, Azhdaha, and more!
Script written by Johnny Reynolds Welcome to MojoPlays, and today we’re looking at the most challenging boss encounters in “Prince of Persia: The Lost Crown!” Obviously, that means spoilers lie ahead.

Alternate Sargons

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As players explore the cursed Citadel, they’ll soon find there’s more than one version of themselves. Incarnations of the hero from alternate timelines will pop up periodically, challenging you to combat. They waste no time, either, kicking off each fight with wild speed. Of course, you are fighting yourself, so you’ll theoretically know what combos to look out for. They do have different Athra Surge abilities, which can turn a fight if you’re not careful. The hardest of these fights is naturally when the game decides you can handle two bosses at once. The alternate Sargon fights are there to make sure you’re practicing your combat reflexes.

The Jailer

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The Jailer of the Sacred Archives is a pretty intimidating sight when you first lay eyes on him. The blind protector can hear anything near him. And if that’s you, he’ll disrupt whatever it is you’re trying to do and haul you off to prison. He phases away and heals if you start attacking him, so players must be patient until his actual fight later. That proves to be a giant pain as the Jailer can summon a bunch of friends to back him up throughout. His summons are all different, as well as annoying when working together. He’ll also teleport to you, so you constantly need to be moving to avoid the group’s damage.

Jahandar

The Manticore, Jahandar, is the first big fight you’ll come across in the story. Since it serves as a hurdle to get to the true meat of the game, it’s about as vicious as you’d expect the mythological creature to be. With claws as big as Sargon, some problematic projectiles, and a tail with a wide range, the fight provides a test of what you’ve learned thus far. It’s also the longest fight, by far, at this point in the game, giving you a taste of what’s to come. Thankfully, its use of poison damage can be weakened by a medal easily bought at the Haven’s shop. But Jahandar is still no joke.

Varham

The first time players fight Vahram, they are meant to lose. But the second time, when you actually have a chance? Well, he’s still gonna work damn hard to make sure that reality still comes to pass. He’s ridiculously fast, especially when he’s phasing in and out of thin air, sometimes in the middle of attacks. The first section of the fight isn’t too bad, given there’s a second Sargon helping. But after he’s knocked out, Varham’s might is aimed solely at you. And if you aren’t quick with your dodges or parries, he’ll make you regret it. He isn’t as tough as some of the fights leading up to him, but this isn’t the last time he’s encountered.

Azhdaha

After making it through the Pit of Eternal Sands, Sargon comes face-to-face with an extremely irritable snake deity. Azhdaha has no time or interest in pulling its punches, or rather, bites, as many of its attacks can’t be parried. Outside of its nasty fangs and bladed tail, it also has a variety of projectiles and beams. All of its attacks hit hard, especially one that rains down red orbs, causing detrimental explosions after they land. Also of supreme annoyance is its special. Azhdaha swipes the ground with an unblockable attack, knocking you into the special beam blast that deals a ton of damage. Azhdaha simply has a lot of attacks that are easy to get caught by.

Kiana the Forest Queen

If you don’t like bosses lunging at you from out of nowhere, Kiana is going to be a huge source of frustration. This wicked witch has corrupted the Soma Tree and its surrounding forest, as well as the God meant to protect it. They’ll jump out from the shadows, utilize a variety of annoying ranged attacks, and place explosive plants along the ground. By far the worst attack comes when Kiana demounts and you’re taken into a shadow realm. Multiple copies swiftly attack you from both sides while the real one drops an unblockable attack from above. Ubisoft revealed via a poll that players died to Kiana seven times on average, more than any other boss in the game. We believe it.

Vahram, Time and Space

Sargon’s once respected leader serves as the final boss. And while we don’t think he’s the most difficult, he still puts up plenty of a fight. His health bar may drop quickly when you begin landing hits, but that’s only because he actually comes in four phases. Basically having ascended to Godhood, Vahram is even quicker here than the first time around. Plus, he gains new attacks and buffs to previous ones with every phase. By the time it’s all over, your palms will be sweaty with how many times you’d dodged, parried, teleported, and attacked in blistering succession. On the bright side, you’ll grow used to his patterns across the phases. It just might take a death or two to learn them.

King Darius

Right before players face off against Vahram, they have to contend with his dear old undead dad. King Darius may be a rotting corpse, but his strength sure says otherwise. Across three phases, his massive sword can cover a good chunk of the arena and his dash attacks, one of which is a special that deals a disheartening amount of damage, are sure to make you run through a couple ‘Game Over’ screens. On top of his ferocity, his first phase deals in ice attacks, his second deals with fire, and his third is a combination of both. It’s an invigorating fight, to be sure. But the King makes both the ground and air hazardous to Sargon’s health.

Orod

Orod’s jovial demeanor concerning death and fighting made us eager to never face him in combat. When we were forced to do so, all of our fears were proven rational. One of the generally troublesome things about this fight is Orod’s weapon; he swings a double sided anchor, which can cover his front and back. In fact, the majority of his moves can cover a huge area, taking almost no effort from him at all to knock off portions of your health at a time. That’s on top of his potential to disable your Athra abilities in his second phase. It’s the type of fight where one mistake is all the boss needs to send you snowballing into defeat.

Menolias

Go figure, one of the only bosses that doesn’t dwarf Sargon in size is by far the hardest to read. Most bosses in the game have some quick attacks that’ll keep you on your toes. But Menolias’ speed puts them all to shame. The archer spends his first phase littering the battlefield with arrows, some you can parry, some you can’t. What’s annoying is that he’ll also flip from side to side, and spread explosive orbs that home in on you. This is child’s play compared to the second phase, though. His mobility makes him extremely hard to corner. And even if you do, there’s a good to fair chance he’ll pull a martial arts move to make you look like a punk. Not many of the bosses got us to rage like Menolias. Which of these bosses posed the greatest threat to you? Let us know in the comments, and be sure to subscribe to MojoPlays for more great gaming videos every day!

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