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VOICE OVER: Riccardo Tucci WRITTEN BY: Mark Sammut
These video games are either universally adored or detested! For this list, we'll be looking at those games that tend to have no middle ground with fans. Our countdown includes “BioShock Infinite” (2013), “The Legend of Zelda: Skyward Sword” (2011), “Death Stranding” (2019), “Cyberpunk 2077” (2020), “Fortnite” (2017) and more!
Script written by Mark Sammut

Top 10 Video Games You Either LOVE or HATE

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Top 10 Games People Love to Hate

Welcome to WatchMojo, and today we’re counting down our picks for the Top 10 Video Games You Either LOVE or HATE. For this list, we’ll be looking at those games that tend to have no middle ground. They are either adored or detested. What is a popular game that you hate? Let us know in the comments!

#10: “Souls” series (2009-20)

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Starting with "Demon's Souls," FromSoftware modified the modern action-RPG genre into one defined by fair brutality. Set in twisted worlds with deep but unobtrusive lore, the "Dark Souls" games are unflinchingly difficult as the road to victory is laced with death, grotesque monstrosities, and environmental dangers. Epic boss fights, intricate world designs, and steep learning curves are central to "Dark Souls," and someone's either going to love or be utterly frustrated by the game's challenging nature. If "Dark Souls" doesn't click with a person, play sessions can become torturous, repetitive, and boring.

#9: “BioShock Infinite” (2013)

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While highly rated at the time of its release, "BioShock Infinite's" reputation has grown more contentious over the years. Taking place within the gorgeous and fascinating floating city of Columbia, Irrational Games' shooter hinges on the strength of its two leads, Booker and Elizabeth, as it tells an emotional story about regret with elements of social commentary. Along with being quite linear, "Infinite's" gunplay simplifies or shoehorns in many of the systems found in the previous games in the series, making the combat quite polarizing. "BioShock Infinite" has plenty of things going for it, but the game is not quite universally loved.

#8: “Gone Home” (2013)

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Walking simulators are an acquired taste, and the genre's rise in popularity during the 2010s can be at least partially credited to "Gone Home." 2013's game follows Katie as she explores her family home to try and learn what happened to her sister. "Gone Home" has very little in the way of traditional gameplay or even plot momentum, opting to focus almost exclusively on exploration and atmosphere. If the drama resonates with a player, "Gone Home" can be an unforgettable experience; if it does not, the game can feel like a waste of time.

#7: “The Legend of Zelda: Skyward Sword” (2011)

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There is no such thing as a terrible main "Legend of Zelda" game, but some are more polarizing than others. Released for the Wii, "Skyward Sword" uses motion controls, which can oscillate from being awesomely immersive to infuriatingly finicky. The game foregoes an explorative and expansive overworld in favor of a heavier focus on dungeons, a change that will either be a blessing or a curse depending on what someone is looking for in their "Zelda." Recycled areas and bosses, a divisive art style, and an intrusive companion are just a few other things that make "Skyward Sword" a love or hate it type of game.

#6: “Call of Duty” franchise (2003-)

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Top 10 Call of Duty Games

Depending on who you ask, "Call of Duty" is either the only franchise in gaming that matters or the worst thing to ever happen to the industry. Activision's yearly release schedule and ever-evolving multiplayer modes mean the first-person shooter license has not left the public discourse for over a decade, and that type of exposure is exhausting. The franchise has been especially polarizing since the release of 2013's "Ghosts," with each new entry typically being among the most played and criticized of their respective years. "Call of Duty" is not going anywhere and neither is the heated discourse that it spawns.

#5: “Five Nights at Freddy's” franchise (2014-)

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Debuting in 2014, "Five Nights at Freddy's" delivered a simple but enjoyable horror experience packed to the brim with tension. Less than a year following the original game's release, "Five Nights at Freddy's 4" had already hit the scene. From YouTube compilation videos to Twitch streams and merchandising, "Five Nights at Freddy's" was inescapable for a long time. While each entry brought something new to the table, the series largely stuck to its jumpscares formula, a horror tool that tends to be divisive regardless of whether it appears in a game or a movie.

#4: “Death Stranding” (2019)

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Hideo Kojima cannot be accused of not doing his own thing when it comes to his first post-Konami game. "Death Stranding" envisions a post-apocalyptic open-world where resource management is key and every step counts. Delivering packages across a largely barren country peppered with humans and BTs, "Death Stranding" is a walking simulator in the sense that walking is the central mechanic. Planning the safest route to travel from point a to point b is absorbing, but the act of getting there can be frustrating. "Death Stranding's" uniqueness is both the game's greatest strength and the thing that ensures it is not for everyone.

#3: “Cyberpunk 2077” (2020)

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Sometimes, the line separating fans from haters is pretty simple: A person's mileage with "Cyberpunk 2077" will depend almost entirely on their system of choice. On PC and ninth-gen consoles, CD Projekt Red's RPG runs well enough to not hamper the game's strong story, NPCs, and world-building; the gameplay, while nothing too special, is also generally serviceable. For the PS4 and Xbox One versions, Microsoft and Sony started to issue full refunds as "Cyberpunk 2077" was just that buggy. The RPG was even pulled from the PlayStation store. Buying a game and then finding it is barely playable seems like an understandable reason to be upset.

#2: “Fortnite” (2017)

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Why So Many People HATE Fortnite

Ever since releasing its Battle Royale mode in 2017, "Fortnite" has been one of the biggest games in the world. With an unbeatable price tag, accessible but not shallow gameplay, stylistic visuals, and all of the skins in the world, Epic's release is great as an entry-level game while still offering something for more seasoned players. As much success as "Fortnite" has seen, naturally, not everyone is a fan; for some, the graphics are too cartoony, the gameplay repetitive, and the community off-putting. "Fortnite's" popularity makes it somewhat difficult to ignore. Before we unveil our top pick, here are a few honorable mentions.

“Deadly Premonition” (2010)

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Because This Game Is Simultaneously Awful and Amazing.

“Star Fox Adventures” (2002)

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Because This IS a Good Game but a Terrible “Star Fox” Game.

“Fable III” (2010)

Because It Strips Away Too Many Elements That Made Its Predecessors so Memorable.

“Destiny” (2014)

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Because Bungie Needed Years to Maximize “Destiny’s” Potential.

#1: “The Last of Us Part II” (2020)

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Top 10 Video Games That Divided Fan Bases

If nothing else, Naughty Dog's sequel to 2013's "The Last of Us" knows how to get a reaction. "The Last of Us Part II's" story is its biggest point of contention and will make or break the experience for most people. The game takes plenty of huge risks not only in its story beats but the overall narrative structure, crafting a bleak tale with very little in the way of light moments. "The Last of Us Part II" is an award-winning and beloved game that was review bombed on Metacritic; a narrative epic with a story that can completely turn off even the biggest fans of the first game.

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