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VOICE OVER: Dan Paradis
Script written by Alex Crilly-Mckean

Prepare yourselves for the dark side of Nintendo. Join http://www.WatchMojo.com as we countdown our picks for the Top 10 Worst Wii Games.

For this list, we'll be counting down the most aggravating, cheap and just downright broken games to ever come out on the original Wii system. Our choices were based on a mixture of fan-votes, popularity and out own personal preferences.

Special Thanks to our users "bradleerobberz" "mac121mr0" "John MasterFall" & "hyprmania52" for suggesting this topic on our Interactive Suggestion tool at http://www.WatchMojo.comsuggest
Script written by Alex Crilly-Mckean

#10: “Sukeban Shachou Rena” (2009)


Loosely translated as “Delinquent CEO Rena” On paper this seems like a no brainer. Cats, mini-games, cute Japanese animations. Sounds like a pretty solid. The final product however lacked any kind of charm. The minigames mostly consisted around you trying to appease your CEO, who happens to be a narcissistic cat. Not to mention the creepy and dull art style that just looks unappealing. Devoid of any kind of humour and fun, the only way you’re going to enjoy this game is if you are a devout cat fan. Selling only a hundred copies in its first week of release just drives the point home, Sukeban Shachou Rena is nothing short of a cat-tastrophe.

#9: “Escape from Bug Island” (2007)


With such an imaginative title you should have known this wasn’t going to be next Twilight Princess. Still, no reason that it can’t be a campy, fun time right? Wrong. Aside from the ridiculous subplot about why the characters are on said island, involving a very forced love triangle, the game looks and plays like it’s been dragged through an hornet’s nest. The controls are at their most basic, with only simple melee and projectiles as your only means of survival. Choppy animation mixed with constant cutscenes every time a mutated centipede jumps on you ensures that you will be swinging you controller through your TV as opposed to the bugs.

#8: “Far Cry Vengeance” (2006)


The Far Cry franchise had pretty much cemented itself in gamer’s minds as an epic shooter with memorable characters, vast landscapes and some trippy narratives. Don’t expect any of that here. Ubisoft’s outing on the Wii, which is actually a remake of a remake, failed on multiple fronts. The substandard graphics and poorly-constructed A.I ensured that the gameplay lacked the visceral yet fun impact that the series is known for, Not to mention some really cringe worthy dialogue. Overall, it feels exactly like what it is…a bad remake of Far Cry Insinctincts. Maybe this was the insanity that Vaas was talking about.

#7: “Major Minor's Majestic March” (2009)


One of the high points of the Wii has been turning obscure or dull concepts into a source of entertainment. With some inventive controls and a few twists, a game about being in a marching band could be fun if enough effort was put in. Two hours of moving the Wii Remote up and down is not fun. In fact, it’s “stab your own eyes out with the controller” boring. You may have colourful animals playing various instruments, the trouble is that the Wii Remote doesn’t always respond to your actions accurately, and when you don’t have accurate controls in a rhythm game, that’s a problem.

#6: “Chicken Shoot” (2007)


We’re not sure if the developers were trying to recapture the initial joy of Duck Hunt twenty years later, or that someone made a flash game and decided to launch it as a full Wii title, but the result was the same, and it wasn’t a good one. Repetitive gameplay with only minor background changes, the lack of variety in the “enemies”, the constant sound of squawking and no sense of reward robs any charm that this rail shooter might have had. A rail shooter with barely any substance to it resulted in this little chicken shooting itself in the foot. Of yah, and you can beat it in half an hour so there’s that.

#5: “Game Party” (2007)


There are games with low budgets, and then there’s Game Party. Regarded as one of the worst video games ever created period, there’s not an ounce of fun to be had in this lifeless imitation of titles such as Wii Party. Give or take a few different versions, there’s only seven mini-games to be found, including darts and air hockey. The gameplay is repetitious and known to occasionally break, so you’ll find yourself either bored stiff or thoroughly enraged by the end of it. Desperately wanting to rip off the style of other Wii Games but lacking any of the polish, it’s baffling how it managed to spawn two sequels.

#4: “Myth Makers: Trixie in Toyland” (2008)


If you’re not familiar with the developer Data Design Interactive, you will be by the end of this video. This cutesy platformer is one of the many reasons the Wii earned a reputation for being a trove of shovelware. Platforming is basic, the worlds are barren, the controls are almost unusable due to a bizarre decision to have the jump action mapped to the Nunchuk’s motion controls, and worst of all is that the game is ridiculously short, though that may also be a good thing when you think about it.

#3: “Action Girlz Racing” (2008)


Another stinker from Data Design Interactive where the words “fundamentally broken” when talking about this game. Aside from having basic course designs and paper-thin character models, the actual driving in this game is horrendous. Cramped racing tracks and tight camera angles ensure that your driver will be smashing into walls and obstacles on a regular basis. But it doesn’t stop there, as you’ll more than likely just end up driving through said walls into a pixilated abyss. Since the majority of the game is locked, you’ll be stuck in a perpetual loop, forced to roam this glitch filled landmine of a race track until you either trudge through it or you snap your controller in half.

#2: “Balls of Fury” (2007)


Remember this box office bomb? Sure it had Christopher Walken being Christopher Walken, but that was its only redeeming factor. Nobody asked for a tie-in video game, but much to our misery we got one anyway. The only reason gamers had any kind of fun with this Wii title was due to how hilariously horrific the in-game Christopher Walken looked. With gameplay that only requires you to shake the Wii Remote like you were having a stroke, you’ll either win every game first time, or not even make it past the first level since the balls had a nasty habit of just phasing through the character models. We’re not exactly sure we can call this a game.

Before we reveal our number one pick here are a few dishonourable mentions.

“Ready 2 Rumble Revolution”(2009)
“Alvin and the Chipmunks” series (2007-11)
“Looney Tunes: Acme Arsenal” (2007)
“Fireplacing” (2010)

#1: “Ninjabread Man” (2007)


Data Design Interactive does it again, we would have also included Anubis II here but we decided that 3 games was enough to give other stinkers a chance to shine. Ninjabread Man is a game so basic that you can complete everything there is to do in thirty minutes or less. That’s right. 100% completion in under thirty minutes, and it’s not like there’s anything generically fun to do in that time. Poor graphics and textures, constant frame rate issues, bugs and glitches even in very small levels designs, and surprisingly little imagination or fun to be found in a game where you are supposed to be the deadliest assassin to ever come out of a bakery.

Do you agree with our list? What do you think is the worst Wii Game of all time? With more top tens published every day be sure to subscribe to WatchMojo.com.

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