These features could have been game changers... literally! For this list, we're looking at some of the most significant development plans that were axed during production of our favorite games. Our countdown includes Game Boy Camera Implementation “Perfect Dark” (2000), Samus & Link “Marvel Ultimate Alliance” (2006), Stop N' Swop “Banjo-Kazooie” (1998) & “Banjo-Tooie” (2000), A Whole Other Game! “Destiny” (2014) and more! read more...
Top 10 Biggest Cut Content From Video Games
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VOICE OVER: Riccardo Tucci
WRITTEN BY: Ty Richardson
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