Top 10 Games We'd Like to See on Mobile
Top 10 Games We’d Like to See on Mobile
Welcome to WatchMojo, and today we’re counting down our picks for the Top 10 Games We’d Like To See on Mobile.
For this list, we’ll be looking at games that we can’t get enough of, want to play on the go, or will work great with touch-screen controls.
Let us know in the comment section below which game you want to see on the App or Play Store.
#10: “WarioWare, Inc.: Mega Microgames!” (2003)
We actually don’t know why this isn’t on mobile already. We mean, it’s perfect for pick-up and play. With tons of mini-games, or micro-games as the dev team coined, you can pick up your mobile device and have a fresh experience every time you decide to play. The phone’s accelerometer means that you won’t have to compromise on games available either. They’re quite simple too, with many of them having a single button to push, so you won’t have to fumble around your phone trying to get commands to register.
#9: “Overwatch” (2016)
Hear us out, competitive first-person gaming will always have a home on PC, and that’s where you should definitely go if you’re serious about your Overwatch. However, if you wanted to give it a go, but were intimidated by its on-screen mayhem and gameplay, then the phone might be the way to go. You’d get to experience the fun of the team-based shooter without any of the stress. That’s not to say there aren’t people serious about their mobile gaming, but they probably won’t be as serious as the PC players. With an average round lasting twenty-five or so minutes, it’s the perfect length for your train ride home or as you wait for your bus.
#8: “Rocket League” (2015)
Similar to Overwatch, the short match time makes this perfect for your mobile device. You could play a few matches on public transport, or in bed. While the controls may need some tinkering to get right on your phone, its addicting nature suits the platform. It’s much easier to take your phone out of your pocket instead of jumping on the PC, and you can satisfy that itch no matter where you are. Its Switch port is a testament to the game working on a portable device, which means getting it on the App or Play Store doesn’t seem like too much of a stretch.
#7: “Half-life” (1998) & “Half-life 2” (2004)
Half-life Alyx’s release gave us all that Half-life itch once again. Actually, it never left. The first two mainline titles are quite old now, so performance wouldn’t be an issue on a modern mobile device. With all the first-person games already out and the number of peripherals you can attach to your device, we know it’ll play well too. The “Half-life’s” are often praised as being the best FPS’s of all time, and that’s due to their storytelling, puzzles, exciting action gameplay, and big, open maps. Having it on the phone will expose the series to those who haven’t had a chance to play it before.
#6: “Sonic Mania” (2017)
Side-scrolling platformer, check. Nostalgic trip, check. Simple and addictive, check. These are three ingredients that aid in a mobile game’s success. The Sonic IP has been with us for decades, and despite having some rocky titles in the series, Sonic Mania has been praised for its return to form. It features some redesigned stages from past games, so you can almost treat this like a ‘best-of.’ The pixel graphics are right at home on mobile, also. With levels lasting around thirty minutes, you should be able to finish them in one session on the go.
#5: “Portal” (2007) & “Portal 2” (2011)
There are hundreds, if not thousands of puzzle games already on the App and Play Store, so Portal will feel right at home. Granted, its full 3D graphics may not make it as accessible as those 2D ones, but its simple concept yet challenging puzzles will keep you glued to your phone just as much as any other game. The story here is what will separate these games from the others, as not only do you improve your brainpower while you play, but you will want to move on to the next puzzle just to see what will happen to Chell next.
#4: “Halo: Combat Evolved” (2001)
From the original to the anniversary edition, to the Master Chief Collection, this is a game that people love to play. So what better way to enjoy it than on the go? Those long train rides won't matter anymore because you'll be cutting through the covenant and flood to save humanity. This seven-foot supersoldier is close to everyone's hearts, so let's make sure he’s even closer - as in, in our pockets closer. Imagine playing Halo on your phone while you make your way home, just so you can jump on Halo Infinite. What could be better?
#3: “Shovel Knight” (2014)
Take one look at this game, and you’ll know why it belongs on mobile devices. It looks like it could have been released on the NES, which is a significant aspect of why it’s so good. It’s taken a lot of inspiration from games released at that time and implements tried-and-true ideas and concepts seamlessly. There’s bound to be at least one or two aspects of Shovel Knight that you’ll love. The presentation of enemies and maps are varied to the point that it’s impossible to get bored of, and its simple jumping and attacking gameplay is perfect for mobile controls.
#2: “No Man’s Sky” (2016)
With the 18 quintillion planets - does anyone know how many 0’s that is, by the way? - this is a game that can be taken from your iPhone 12 to your iPhone 24, and your save file passed down to your great-grandchildren. With developer Hello Games releasing periodic and consistent updates, the game just gets better and better every year, and its relaxing exploration style gameplay can take precedence when you’re out and about, with your base-building and combat itches being scratched when you have the time and place to immerse yourself.
#1: “The Witcher 3: Wild Hunt” (2015)
As Cyberpunk has been delayed again, we need to play a CDPR game to hold us over, and what better way than having this masterpiece on mobile. With its in-depth story and beautiful scenery, you could spend countless hours traveling through the fantastical lands of The Continent, fighting monsters for royalty or townsfolk - as long they are paying well. With more than one or two games of Gwent thrown in for good measure, you’re looking at three-hour sessions easily, so we'd recommend a battery pack for this one.