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10 Zelda Gameplay Features And Where They Originated

10 Zelda Gameplay Features And Where They Originated
VOICE OVER: Johnny Reynolds WRITTEN BY: Garrett Alden
There are a lot of great gameplay features "Zelda" is known for, many of which influenced other games. For this list, we'll be looking at some of the staple gameplay mechanics and features of “The Legend of Zelda” franchise and how they got their start within the series. Our list of "Zelda" gameplay features and where they originated includes Gliding in “The Legend of Zelda: The Wind Waker” (2002), Fast Travel in “The Legend of Zelda: A Link to the Past” (1991), Targeting in “The Legend of Zelda: Ocarina of Time” (1998), and more! read more...

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