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The 20 Most ANNOYING Voices in Video Games

The 20 Most ANNOYING Voices in Video Games
VOICE OVER: Mathew Arter WRITTEN BY: Mathew Arter
Get ready to cringe as we count down the most ear-splitting, teeth-grinding voices in video game history! From Navi's endless "Hey, Listen!" to Slippy's whiny pleas, we're diving into the characters that make players want to mute their speakers and throw their controllers. Our countdown includes infamous voices like Baby Mario's cry, Claptrap's obnoxious quips, Moira's bizarre cheerfulness, and many more that have driven gamers to the brink of madness!

The 20 Most Annoying Voices in Video Games


Welcome to MojoPlays, and today we are smashing our heads into the wall as we listen to the 20 Most Annoying Voices in Video Games. If you think my voice is bad, just you wait. Let’s do it.

#20: Tails

“Sonic Generations” (2011)

We’re starting off with an entry that isn’t TOTALLY annoying because of the voice, but mainly because of the way the voice is used. Through blaringly peaking coms, Tails chimes in constantly to tell the player what they should and shouldn’t be doing. The grating sound is enough to make you want to turn the game off, if you haven’t already punched through your screen.

#19: Ashley Graham

“Resident Evil 4” (2005)

Honestly, Ashley shines the most in the moments when she’s not around. Nearly every aspect of this incredible game takes a hit when she’s involved, whether it’s the frustrating escort missions or her constant, grating screams. Leon! Leon! SHUTUP!! Sure, she’s meant to be a teenager, and maybe some of that annoyance is intentional, but you’d think she could tone it down a couple notches. Teenager or not, she wouldn’t be the most unrealistic thing in the game if she’d just matured a tiny bit.

#18: Sheldon Thompson

“Bully” (2006)

Sheldon is one of those kids who somehow manages to make everything he says sound insufferable. He’s got that tone. You know the one. You remember that kid from school? Like, I get it, nobody should be bullied, but for the love of God just use your chest when you talk. It’s annoying enough when adults do it, but when kids under 11 do it? It’s about ten times worse. At least the game gives you the pleasure of throwing him in a locker when you’re tired of listening to him.

#17: Teemo

“League of Legends” (2009)

Of the many annoying character voices that you’ll hear in your life, one of them will be from a MOBA, guaranteed. Teemo is on that list without a doubt because he sounds like a kid more than the little furry thing he’s supposed to be, and if I haven’t made this real clear, nobody likes kids… Unless you’re a kid watching this video. We all think you’re cool.

#16: Vanille

“Final Fantasy XIII” (2009)

I was tossing up between Vanille from Final Fantasy XIII, and Tidus from Final Fantasy X, but the clear difference is that some people don’t blink at Tidus, whilst even the most devoted Final Fantasy XIII fans struggle to like Vanille. It's practically impossible. Maybe it’s her character? A bubbly, ever-optimistic, childlike character who defies logic whenever given the option. But pair that with her excessively chipper voice that makes you clench your teeth every time she finds joy in literally everything, and she becomes so annoying it should be illegal.

#15: Iris

“Mega Man X4” (1997)

Looking back now to this outstanding game from the late 90’s, it’s incredible how painfully bad the voice acting is. Iris’s accent feels completely out of place, made even worse by her odd tone. Now like always, I have to be objective, and the world hates Iris’ voice, I get it, but I wasn’t so much of a hater because... SHE’S JUST AUSTRALIAN! It didn’t feel out of place to me, because it just sounded like a family member having a chat - Actually, you know what? I guess it is out of place.

#14: XT-002 Deconstructor

“World of Warcraft” (2004)

Describing a voice feels almost like describing a colour, and the XT-002 Deconstructor from World of Warcraft has a voice that’s hard to put into words. It’s essentially an adult imitating a child, with a whiny tone reminiscent of the worst kid in your grade at primary school. It's exaggerated to be as intentionally grating as possible, and guess what? Mission successful. If I was this voice actor, I’d be second guessing my choices, because you don’t want to put this one on your resume.

#13: Multiplayer Announcer

“Battlefield 1” (2016)

This has sparked some controversy, as many players dislike the female announcer's voice, and sure, you can switch to the male announcer if her tone isn’t your style, but he’s no better! Both voices come across as far too calm and composed for what’s supposed to be a chaotic battlefield situation.This is war, it’s supposed to feel like it, yet the announcers have the laid back attitude of Bob Marley, on a beach, with a belly full of quaaludes, and it has continued to annoy Battlefield fans ever since release.

#12: Amy

“Sonic Adventure 2” (2001)

Something that drives gamers crazy is that high pitched, unnecessarily childish anime style character trope of a grown female character who acts like a baby deer. Amy is the quintessential girly-girl of the Sonic series, which wasn’t too problematic in Sonic CD when she was just Sonic’s biggest fan in need of rescue. However, in Sonic Adventure, and Sonic Adventure 2, she was given a voice, a high-pitched, overly shrill one that quickly became grating. Truly it’s the way her character is written, but the voice CERTAINLY doesn’t help.

#11: Paimon

“Genshin Impact” (2020)

Paimon’s voice in Genshin Impact is often criticized for being high-pitched and overly energetic, which many find grating over time. Her exaggerated childlike tone, combined with a tendency to repeat obvious information or speak in a patronizing manner, can feel more intrusive than useful. While her voice aligns with her bubbly and playful personality, the constant chatter during exploration and quests turns the annoyance meter up to 11. Additionally, her distinctive pitch contrasts sharply with the more grounded voices of other characters, it’s like mixing whisky with Pepsi. It's close, but something is off.

#10: Tracer

“Overwatch” (2016)

Many Tracer defenders love to knock back the argument of Tracer’s accent sounding fake by pointing out that the actress is actually British. This is a fool's argument, as the actress is from Yorkshire, and is doing a cockney accent. This is the UK, where accents change from street to street. This helps explain why her accent sounds so unnatural. But it’s not all the fault of the actor, the lines feel like generic placeholders for a video game, where voice acting exists more to fill space than to serve a purpose. They’re one-off lines, not dialogue that serves a narrative.

#9: Johnny

“Metal Gear Solid 4: Guns of The Patriots” (2008)

There has been a LOT of conjecture over David Hayter’s acting in the current landscape, with it feeling a bit dated by today’s standards, but back in the 2000’s, in any of the first four Metal Gear Solid games, no one had a cooler voice than Snake. So, when Johnny shows up sounding like he’s about to wet his pants, it’s incredibly jarring, and makes him seem like a kid who’s lost. Sure, he’s got a gun on you the first time you meet him, so he could be dangerous, but his voice doesn’t inspire much fear.

#8: The Adoring Fan

“The Elder Scrolls IV: Oblivion” (2006)

Fans of the series remember the Adoring Fan from Oblivion, who shows up after you become the Grand Champion of the Arena. As if his constant groveling wasn’t irritating enough, he’s unrelentingly persistent. You wouldn’t think someone could drive you insane by repeatedly exclaiming, “By Azura!”, but oh, how wrong you’d be. Most people focus heavily on the sound and vibe of the adoring fan, but not enough people talk about his appearance, and I know it’s not nice to comment on someone’s looks, but he’s definitely on a registry.

#7: Cicero

“The Elder Scrolls V: Skyrim” (2011)

Cicero, featured in the Dark Brotherhood questline of Skyrim, is like a medieval clown, and he’s as bad as it sounds. Once an assassin whose final contract was to kill a jester, he descended into madness and now spends his time talking to the Night Mother, or at least her remains, while punctuating everything he says with an aggravating intonation. His voice, like many on this list, has one HUGE upside: Putting an end to him will feel incredibly satisfying.

#6: Claptrap

“Borderlands” (2009)

I hate the idea that someone might be watching this list thinking I’m talking about Jack Black, but WELL before he showed up on the scene in the 2024 film, Claptrap was voiced by a far more annoying person. The obnoxious little steward bot from Borderlands was designed to be a nuisance. While Claptrap does have a few genuinely funny moments, he’s the classic example of “annoying character with an annoying voice that’s supposed to be funny because it’s annoying.” That formula only works so many times, and most of the time, he’s outright unbearable. Grating annoyance will ALWAYS get frustrating after a while, and if your game is gonna have any replayability, don’t do this.

#5: Lux

“League of Legends” (2009)

Lux and her constant chirpy remarks, like “Shine bright!” and “Stay positive!”, can feel grating, especially during intense matches where the bubbly delivery clashes with the high-stakes atmosphere. Her laugh is actually pretty funny, but it gets spammed a lot. And that’s enjoyable because when you hear someone getting spammed with it, you know it’s funny because it’s annoying someone else. Spamming emotes and sounds is always gonna be annoying, but at least wolololo doesn’t make you want to jump in front of traffic.

#4: Baby Mario

“Super Mario World 2: Yoshi’s Island” (1995)

The concept of Yoshi's Island is undeniably charming. Baby Mario rides on Yoshi’s back as Yoshi tries to reunite him with his brother, Luigi. However, issues arise whenever the two are separated. No gamer alive has been able to shake the sounds of Baby Mario from their nightmares since 1995, when Yoshi and Mario part ways, Baby Mario cries incessantly until they’re reunited. This mechanic serves its purpose by encouraging players to bring them back together quickly, and boy howdy does it work, because the cries are f***ing annoying!

#3: Navi

“The Legend of Zelda: Ocarina of Time” (1998)

Navi from Ocarina of Time has one of the most irritating voices in gaming. She only says a handful of phrases like “Hey!”, “Listen!”, and “Watch out!”, but she repeats them endlessly. It’s an almost-shout that hovers just below outright yelling, and it quickly becomes unbearable. Every single “Hey!” is the exact same recording, likely due to space restrictions, but honestly, was that tiny bit of saved data worth it? Let me answer that… it wasn’t.

#2: Moira

“Fallout 3” (2008)

Moira might be one of the dumbest characters Bethesda has ever created, and we’re talking about her intelligence. Whether you nuke Megaton or turn her into a Ghoul, as long as you apologize, she’s all smiles. The real issue, though, is her attitude. Why is she always so cheerful? Why is she so clueless? And why is it so irritating? But when she’s genuinely thrilled about becoming a Ghoul, it all starts to make sense. Her overwhelming positivity just clicks into place, and you can’t help but feel frustrated by her.

#1: Slippy

“Star Fox” (1993)

Would Slippy be as annoying if it weren’t for that voice? If there’s one thing Slippy has taught me, it’s that kids seem to be cast as the voices of the most grating characters, and I feel like a terrible person for wanting to punch them all. Slippy is supposed to be a skilled pilot, so he must be in order to end up on this team of ace pilots, right? Yet, during gameplay, he constantly pops up on the screen, begging the player for help. His dialogue is repeated, and makes you want to eat frog legs.
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