Top 10 Memorable Dark Souls Moments
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VOICE OVER: Ashley Bowman
WRITTEN BY: Ty Richardson
We were prepared to die, but we were never prepared for these awesome moments! Welcome to WatchMojo, and today, we're counting down our picks for the Top 10 Dark Souls Moments!
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Top 10 Dark Souls Moments
When we weren’t git'n good, we were savouring these moments… Welcome to WatchMojo, and today, we’re counting down our picks for the Top 10 Dark Souls Moments!
For this list, we’re taking a look at our favorite moments from across the “Dark Souls” franchise. However, we won’t be including boss battles as those have an entirely different list of their own. That doesn't mean that boss related moments don't count, we're just not counting the battle itself as a moment on this list.
“Dark Souls” (2011)
To experience this for yourself, you’ll first need to find the Peculiar Doll in the Northern Undead Asylum and then return to the Anor Londo, where you can now enter the large painting located in the chapel. What you’re greeted with is an awe-inspiring view of a colossal, snowy mountain with a cathedral perched at the summit. Mysterious, eerie, and just a little creepy, the Painted World of Ariamis gave a bold first impression, and we’ve never forgotten that moment when we spawned on that rickety bridge!
“Dark Souls II” (2014)
The tale of King Vendrick is one of the most fascinating bits of “Dark Souls” lore. Once a ruler of a prospering kingdom, Vendrick was eventually turned Hollow, forever wandering around the Undead Crypt. Players assumed that, like, Lord Gwyn in Dark Souls 1, Vendrick would also be the final boss, and were ready for a fight. But when players found him dragging his sword, completely indifferent to their presence, dread turns into pity and sorrow for the fallen Lord. This moment is a perfect example of the Souls series' ability to make players reflect.
“Dark Souls III” (2016)
In a dark, dismal world such as “Dark Souls”, the last thing we expected to be able to do is get married. But don’t expect beautiful maidens, flower showers, and joyous bells. After completing a series of very specific and obtuse tasks, head back to Firelink and speak with Yuria. Once you’ve headed further down the chamber and retrieved the wedding ring, you can begin the ceremony. Only thing is this isn’t ceremonious at all as your partner Anri just lays there as you impale her. We try not to judge others, but this is getting into Red Wedding territory.
“Dark Souls” (2011)
Blighttown has become synonymous with Dark Souls' legendary difficulty, and traversing the dark rickety poison filled nightmare lead to a lot of rage-quits. Its an area that demands your utmost performance and undivided attention. One small slip-up could lead to instant-death! So, you can imagine the relief when players finally made it out of Blighttown alive. It's one of the most relieving moments in the series, especially when you realize that the zone itself is actually very small, and you feel much bigger yourself for having made it through.
“Dark Souls” (2011)
One of the most exciting moments in the “Dark Souls” franchise lies within discovering new areas. Exploring new paths and uncovering illusory walls shows that FromSoftware put a lot of thought into crafting each game’s world, and it especially shows during your time in New Londo. Upon releasing the floodgates, you discover that an entire section of New Londo was underwater, and it connects to a few other locations such as the Valley of Drakes. Its secrets like this kept us playing for just a few more minutes...or hours.
“Dark Souls II” (2014)
This may have been a brief moment, but it isn’t one that we’ll ever forget. When you reach the end of the Grand Cathedral in Eleum Loyce, you’ll find four knights awaiting your arrival as well as a misty entrance. Usually, these misty doorways would lead to another room. This, on the other hand, leads to a seemingly bottomless pit. The fall is a bit mesmerizing, and it’s a cool way to introduce players to Old Chaos before the epic boss fight against the Burnt Ivory King.
“Dark Souls” (2011)
We, and many others consider this to be one of the best, if not the best boss fight in the entire franchise. As challenging as fights in the franchise gets, this one blows most of the others out of the water as it’s a battle against two powerful opponents at once. Fighting Ornstein & Smough is like a right of passage for Dark Souls players, and it only counts if you can bring them down without any help. If the player is able to defeat this deadly duo, they can pretty much overcome any other challenge in the series, so the feeling of defeating them solo is truly the moment a player can say they 'got good'.
“Dark Souls” (2011)
In Dark Souls, and most games in general, bosses get stronger and more difficult towards the end of the fight. This is done to mix up longer battles by giving bosses 'phases' that increase in difficulty. Sif is the opposite of that. As you weaken the giant wolf, she begins to limp around and the fight becomes significantly easier in the final moments. Its a powerful image, because the player soon realizes that Sif isn't a real enemy, she is just protecting the site of her former master. Any satisfaction of killing this boss is replaced with remorse instead.
“Dark Souls III” (2016)
Anor Londo is one of the most stunningly beautiful locations you can discover in the “Dark Souls” franchise with its warm sun beaming down on the city. It was a gorgeous environment but players spent most of the time looking down on it rather than exploring it. So returning to Anor Londo in “Dark Souls III” was unexpected but very welcome. Even when its shrouded in darkness, the city is breathtaking, and it was nice reminiscing events from the first game before we continued our adventure.
“Dark Souls” (2011)
There’s a reason Solaire of Astora has become “Dark Souls’s” most iconic character. Despite only appearing in the first “Dark Souls” game, Solaire boasts the most unique and impactful questline we’ve experienced in the franchise. When you first meet Solaire, he’s a friendly, hopeful knight who will happily aid you as he tries to find his own “sun” to praise. However, as you encounter him more and more, he begins questioning his purpose in life until most players found him overtaken by a parasite. Rarely does a game make you feel this heartbroken over a character, and its Solaire’s story that helped make “Dark Souls” so memorable.
When we weren’t git'n good, we were savouring these moments… Welcome to WatchMojo, and today, we’re counting down our picks for the Top 10 Dark Souls Moments!
For this list, we’re taking a look at our favorite moments from across the “Dark Souls” franchise. However, we won’t be including boss battles as those have an entirely different list of their own. That doesn't mean that boss related moments don't count, we're just not counting the battle itself as a moment on this list.
#10: Entering the Painted World of Ariamis
“Dark Souls” (2011)
To experience this for yourself, you’ll first need to find the Peculiar Doll in the Northern Undead Asylum and then return to the Anor Londo, where you can now enter the large painting located in the chapel. What you’re greeted with is an awe-inspiring view of a colossal, snowy mountain with a cathedral perched at the summit. Mysterious, eerie, and just a little creepy, the Painted World of Ariamis gave a bold first impression, and we’ve never forgotten that moment when we spawned on that rickety bridge!
#9: Meeting King Vendrick
“Dark Souls II” (2014)
The tale of King Vendrick is one of the most fascinating bits of “Dark Souls” lore. Once a ruler of a prospering kingdom, Vendrick was eventually turned Hollow, forever wandering around the Undead Crypt. Players assumed that, like, Lord Gwyn in Dark Souls 1, Vendrick would also be the final boss, and were ready for a fight. But when players found him dragging his sword, completely indifferent to their presence, dread turns into pity and sorrow for the fallen Lord. This moment is a perfect example of the Souls series' ability to make players reflect.
#8: Getting Married
“Dark Souls III” (2016)
In a dark, dismal world such as “Dark Souls”, the last thing we expected to be able to do is get married. But don’t expect beautiful maidens, flower showers, and joyous bells. After completing a series of very specific and obtuse tasks, head back to Firelink and speak with Yuria. Once you’ve headed further down the chamber and retrieved the wedding ring, you can begin the ceremony. Only thing is this isn’t ceremonious at all as your partner Anri just lays there as you impale her. We try not to judge others, but this is getting into Red Wedding territory.
#7: Leaving Blighttown
“Dark Souls” (2011)
Blighttown has become synonymous with Dark Souls' legendary difficulty, and traversing the dark rickety poison filled nightmare lead to a lot of rage-quits. Its an area that demands your utmost performance and undivided attention. One small slip-up could lead to instant-death! So, you can imagine the relief when players finally made it out of Blighttown alive. It's one of the most relieving moments in the series, especially when you realize that the zone itself is actually very small, and you feel much bigger yourself for having made it through.
#6: Releasing the Floodgates
“Dark Souls” (2011)
One of the most exciting moments in the “Dark Souls” franchise lies within discovering new areas. Exploring new paths and uncovering illusory walls shows that FromSoftware put a lot of thought into crafting each game’s world, and it especially shows during your time in New Londo. Upon releasing the floodgates, you discover that an entire section of New Londo was underwater, and it connects to a few other locations such as the Valley of Drakes. Its secrets like this kept us playing for just a few more minutes...or hours.
#5: Falling into the Old Chaos
“Dark Souls II” (2014)
This may have been a brief moment, but it isn’t one that we’ll ever forget. When you reach the end of the Grand Cathedral in Eleum Loyce, you’ll find four knights awaiting your arrival as well as a misty entrance. Usually, these misty doorways would lead to another room. This, on the other hand, leads to a seemingly bottomless pit. The fall is a bit mesmerizing, and it’s a cool way to introduce players to Old Chaos before the epic boss fight against the Burnt Ivory King.
#4: Soloing Ornstein & Smough
“Dark Souls” (2011)
We, and many others consider this to be one of the best, if not the best boss fight in the entire franchise. As challenging as fights in the franchise gets, this one blows most of the others out of the water as it’s a battle against two powerful opponents at once. Fighting Ornstein & Smough is like a right of passage for Dark Souls players, and it only counts if you can bring them down without any help. If the player is able to defeat this deadly duo, they can pretty much overcome any other challenge in the series, so the feeling of defeating them solo is truly the moment a player can say they 'got good'.
#3: Sif Limping
“Dark Souls” (2011)
In Dark Souls, and most games in general, bosses get stronger and more difficult towards the end of the fight. This is done to mix up longer battles by giving bosses 'phases' that increase in difficulty. Sif is the opposite of that. As you weaken the giant wolf, she begins to limp around and the fight becomes significantly easier in the final moments. Its a powerful image, because the player soon realizes that Sif isn't a real enemy, she is just protecting the site of her former master. Any satisfaction of killing this boss is replaced with remorse instead.
#2: Rediscovering Anor Londo
“Dark Souls III” (2016)
Anor Londo is one of the most stunningly beautiful locations you can discover in the “Dark Souls” franchise with its warm sun beaming down on the city. It was a gorgeous environment but players spent most of the time looking down on it rather than exploring it. So returning to Anor Londo in “Dark Souls III” was unexpected but very welcome. Even when its shrouded in darkness, the city is breathtaking, and it was nice reminiscing events from the first game before we continued our adventure.
#1: Solaire’s Story
“Dark Souls” (2011)
There’s a reason Solaire of Astora has become “Dark Souls’s” most iconic character. Despite only appearing in the first “Dark Souls” game, Solaire boasts the most unique and impactful questline we’ve experienced in the franchise. When you first meet Solaire, he’s a friendly, hopeful knight who will happily aid you as he tries to find his own “sun” to praise. However, as you encounter him more and more, he begins questioning his purpose in life until most players found him overtaken by a parasite. Rarely does a game make you feel this heartbroken over a character, and its Solaire’s story that helped make “Dark Souls” so memorable.
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